CMDR orion-enigma profile
(Alliance Challenger)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22,255,350,482 cr |
Credits spent on ships | 2,563,335,376 cr |
Credits spent on outfitting | 6,050,966,514 cr |
Credits spent on repairs | 55,394,474 cr |
Credits spent on fuel | 568,990 cr |
Credits spent on munitions | 8,078,689 cr |
Insurance claims | 87 |
Total claim costs | 961,148,540 cr |
Combat |
|
Bounties claimed | 1,946 |
Profit from bounties | 475,374,991 cr |
Combat bonds | 3,142 |
Profit from combat bonds | 4,889,464,109 cr |
Assassinations | 63 |
Profit from assassinations | 104,768,195 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 456 |
Lifetime fines value | 7,508,209 cr |
Bounties received/earned | 872 |
Lifetime bounty value | 353,297,700 cr |
Highest bounty issued | 3,694,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,191,737 cr |
Commodities smuggled | 229 |
Average profit | 1,038,347 cr |
Highest single transaction | 3,755,752 cr |
Trading |
|
Market network | 29 |
Trading profit | 1,575,338,277 cr |
Commodities traded | 210,755 |
Average profit | 4,049,713 cr |
Highest single transaction | 68,344,936 cr |
Mining |
|
Profits from mining | 4,216,936,733 cr |
Minerals refined | 1,227 |
Materials collected | 10,324 |
Exploration |
|
Systems visited | 2,037 |
Profits from exploration | 19,875,957 cr |
Level 2 detailed scans | 2,687 |
Level 3 detailed scans | 2,687 |
Highest payout | 841,849 cr |
Total hyperspace distance | 131,967 ly |
Total hyperspace jumps | 5,522 |
Max distance from start | 5,043.91 ly |
Approximate time played | 7W 4D 17H 14M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 13,368 |
Total delivered | 13,368 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,496 |
Grade 1 upgrades generated | 372 |
Grade 2 upgrades generated | 354 |
Grade 3 upgrades generated | 393 |
Grade 4 upgrades generated | 243 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 718,725,143 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 13H 37M 27S |
Time in gunner role | 18S |
Time in fighter con role | 22M 57S |
Total credits accrued | 1,423,401 cr |