CMDR Cherebukha profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,832,996,874 cr |
Credits spent on ships | 2,291,078,068 cr |
Credits spent on outfitting | 2,173,932,327 cr |
Credits spent on repairs | 9,216,584 cr |
Credits spent on fuel | 392,826 cr |
Credits spent on munitions | 1,104,065 cr |
Insurance claims | 27 |
Total claim costs | 42,154,341 cr |
Combat |
|
Bounties claimed | 1,857 |
Profit from bounties | 115,646,171 cr |
Combat bonds | 1,579 |
Profit from combat bonds | 174,845,510 cr |
Assassinations | 25 |
Profit from assassinations | 21,927,937 cr |
Highest single reward | 1,523,979 cr |
Skimmers killed | 155 |
Crime |
|
Fines issued | 218 |
Lifetime fines value | 67,557 cr |
Bounties received/earned | 1,386 |
Lifetime bounty value | 251,337,510 cr |
Highest bounty issued | 2,313,300 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 26,967,344 cr |
Commodities smuggled | 2,580 |
Average profit | 518,603 cr |
Highest single transaction | 10,553,040 cr |
Trading |
|
Market network | 123 |
Trading profit | 1,819,541,361 cr |
Commodities traded | 24,234 |
Average profit | 3,767,166 cr |
Highest single transaction | 267,738,072 cr |
Mining |
|
Profits from mining | 266,277,744 cr |
Minerals refined | 1,274 |
Materials collected | 16,572 |
Exploration |
|
Systems visited | 13,920 |
Profits from exploration | 1,092,213,389 cr |
Level 2 detailed scans | 34,127 |
Level 3 detailed scans | 34,970 |
Highest payout | 10,733,676 cr |
Total hyperspace distance | 601,512 ly |
Total hyperspace jumps | 16,046 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 6D 17H 10M |
Passengers |
|
Total bulk passengers delivered | 2,805 |
Total VIPs delivered | 833 |
Total delivered | 3,638 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 1,010,654 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,345 |
Grade 1 upgrades generated | 452 |
Grade 2 upgrades generated | 537 |
Grade 3 upgrades generated | 590 |
Grade 4 upgrades generated | 535 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 6,542,011 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 31M 54S |
Time in gunner role | 2H 24M 59S |
Time in fighter con role | 6H 27M 45S |
Total credits accrued | 20,059,318 cr |
Total fines accrued | 4,309,335 cr |