CMDR Darkhands profile
(Hauler)
Federation: Lt. Commander
Empire: Count
Balance |
|
---|---|
Current assets | 4,145,674,473 cr |
Credits spent on ships | 384,498,372 cr |
Credits spent on outfitting | 327,472,158 cr |
Credits spent on repairs | 821,646 cr |
Credits spent on fuel | 117,045 cr |
Credits spent on munitions | 561,332 cr |
Insurance claims | 173 |
Total claim costs | 18,177,727 cr |
Combat |
|
Bounties claimed | 991 |
Profit from bounties | 27,391,376 cr |
Combat bonds | 174 |
Profit from combat bonds | 6,355,207 cr |
Assassinations | 6 |
Profit from assassinations | 3,671,337 cr |
Highest single reward | 435,692 cr |
Skimmers killed | 1,422 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 6,000 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 36,470 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,309,146 cr |
Commodities smuggled | 47 |
Average profit | 330,915 cr |
Highest single transaction | 1,517,238 cr |
Trading |
|
Market network | 91 |
Trading profit | 8,493,551,371 cr |
Commodities traded | 22,406 |
Average profit | 23,398,213 cr |
Highest single transaction | 325,387,584 cr |
Mining |
|
Profits from mining | 8,167,322,028 cr |
Minerals refined | 7,318 |
Materials collected | 7,958 |
Exploration |
|
Systems visited | 1,670 |
Profits from exploration | 134,144,665 cr |
Level 2 detailed scans | 1,093 |
Level 3 detailed scans | 1,118 |
Highest payout | 4,753,008 cr |
Total hyperspace distance | 55,907 ly |
Total hyperspace jumps | 2,437 |
Max distance from start | 5,127.37 ly |
Max distance from Sol | 5,156.33 ly |
Max distance from Colonia | 22,286.29 ly |
Approximate time played | 3W 2D 19H 25M |
Passengers |
|
Total bulk passengers delivered | 1,735 |
Total VIPs delivered | 2,122 |
Total delivered | 3,857 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,167 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 681 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 121 |
Grade 4 upgrades generated | 105 |
Grade 5 upgrades generated | 159 |
Multi-Crew |
|
Total time in multi-crew | 2H 37M 32S |
Time in gunner role | 6M |
Time in fighter con role | 50M 23S |
Total credits accrued | 3,324,029 cr |
Total fines accrued | 600 cr |