CMDR Chandra Sekhar profile

(Cobra MkIII)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,088,077,814 cr |
Credits spent on ships | 550,610,576 cr |
Credits spent on outfitting | 3,076,771,596 cr |
Credits spent on repairs | 26,067,712 cr |
Credits spent on fuel | 1,305,737 cr |
Credits spent on munitions | 2,232,754 cr |
Insurance claims | 30 |
Total claim costs | 290,109,619 cr |
Combat |
|
Bounties claimed | 5,784 |
Profit from bounties | 1,095,048,253 cr |
Combat bonds | 1,449 |
Profit from combat bonds | 287,655,765 cr |
Assassinations | 24 |
Profit from assassinations | 24,399,406 cr |
Highest single reward | 1,855,250 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 485,342 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 767,800 cr |
Highest bounty issued | 309,600 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 827,256 cr |
Commodities smuggled | 68 |
Average profit | 35,968 cr |
Highest single transaction | 155,937 cr |
Trading |
|
Market network | 144 |
Trading profit | 7,685,191,481 cr |
Commodities traded | 78,046 |
Average profit | 17,348,062 cr |
Highest single transaction | 418,932,000 cr |
Mining |
|
Profits from mining | 7,388,253,948 cr |
Minerals refined | 9,466 |
Materials collected | 40,623 |
Exploration |
|
Systems visited | 6,709 |
Profits from exploration | 687,638,024 cr |
Level 2 detailed scans | 25,591 |
Level 3 detailed scans | 25,809 |
Highest payout | 12,509,863 cr |
Total hyperspace distance | 343,535 ly |
Total hyperspace jumps | 10,644 |
Max distance from start | 22,971.65 ly |
Max distance from Sol | 23,039.68 ly |
Max distance from Colonia | 24,701.87 ly |
Approximate time played | 9W 4D 10H 18M |
Passengers |
|
Total bulk passengers delivered | 5,968 |
Total VIPs delivered | 219 |
Total delivered | 6,187 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 1,043,131 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,740 |
Grade 1 upgrades generated | 328 |
Grade 2 upgrades generated | 354 |
Grade 3 upgrades generated | 443 |
Grade 4 upgrades generated | 539 |
Grade 5 upgrades generated | 1,076 |
Multi-Crew |
|
Total time in multi-crew | 23M 10S |
Time in gunner role | 35S |
Time in fighter con role | 19M 28S |
Total credits accrued | 388,907 cr |