CMDR Suurs profile
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 724,675,152 cr |
Credits spent on ships | 363,619,258 cr |
Credits spent on outfitting | 431,105,075 cr |
Credits spent on repairs | 3,099,837 cr |
Credits spent on fuel | 274,396 cr |
Credits spent on munitions | 731,207 cr |
Insurance claims | 44 |
Total claim costs | 69,790,861 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 10,859,298 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 3,010,967 cr |
Highest single reward | 619,838 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 252,689 cr |
Bounties received/earned | 61 |
Lifetime bounty value | 39,215 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 845,724 cr |
Commodities smuggled | 427 |
Average profit | 44,512 cr |
Highest single transaction | 406,464 cr |
Trading |
|
Market network | 87 |
Trading profit | 418,399,369 cr |
Commodities traded | 46,488 |
Average profit | 953,074 cr |
Highest single transaction | 71,361,725 cr |
Mining |
|
Profits from mining | 273,776,768 cr |
Minerals refined | 418 |
Materials collected | 2,828 |
Exploration |
|
Systems visited | 2,804 |
Profits from exploration | 135,634,225 cr |
Level 2 detailed scans | 7,907 |
Level 3 detailed scans | 3,036 |
Highest payout | 4,604,080 cr |
Total hyperspace distance | 73,739 ly |
Total hyperspace jumps | 4,734 |
Max distance from start | 508.04 ly |
Max distance from Sol | 494.49 ly |
Max distance from Colonia | 22,361.60 ly |
Approximate time played | 5W 6H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 46 |
Total delivered | 46 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122,252 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 97 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 36,268,792 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 17M 44S |
Time in gunner role | 15H 5M 7S |
Time in fighter con role | 16M 57S |
Total credits accrued | 4,413,436 cr |
Total fines accrued | 201,453 cr |