CMDR DemonicLust profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,619,194,994 cr |
Credits spent on ships | 2,042,451,266 cr |
Credits spent on outfitting | 2,251,332,137 cr |
Credits spent on repairs | 27,004,150 cr |
Credits spent on fuel | 883,348 cr |
Credits spent on munitions | 1,566,396 cr |
Insurance claims | 114 |
Total claim costs | 486,012,401 cr |
Combat |
|
Bounties claimed | 1,594 |
Profit from bounties | 95,137,019 cr |
Combat bonds | 95 |
Profit from combat bonds | 3,009,092 cr |
Assassinations | 318 |
Profit from assassinations | 172,272,215 cr |
Highest single reward | 620,727 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 288 |
Lifetime fines value | 6,979,508 cr |
Bounties received/earned | 394 |
Lifetime bounty value | 810,730 cr |
Highest bounty issued | 443,400 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | -1,520,169 cr |
Commodities smuggled | 670 |
Average profit | -7,796 cr |
Highest single transaction | 299,586 cr |
Trading |
|
Market network | 298 |
Trading profit | 1,496,254,062 cr |
Commodities traded | 239,938 |
Average profit | 801,851 cr |
Highest single transaction | 51,574,688 cr |
Mining |
|
Profits from mining | 222,589,597 cr |
Minerals refined | 1,168 |
Materials collected | 12,223 |
Exploration |
|
Systems visited | 4,996 |
Profits from exploration | 69,416,362 cr |
Level 2 detailed scans | 2,257 |
Level 3 detailed scans | 2,318 |
Highest payout | 887,411 cr |
Total hyperspace distance | 274,340 ly |
Total hyperspace jumps | 11,824 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 24,798.80 ly |
Approximate time played | 12W 3D 15H 59M |
Passengers |
|
Total bulk passengers delivered | 3,731 |
Total VIPs delivered | 2,812 |
Total delivered | 6,543 |
Total ejected | 323 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 945,607 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,200 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 257 |
Grade 4 upgrades generated | 245 |
Grade 5 upgrades generated | 193 |
Crew |
|
Crew credits earned | 454,797,825 cr |
Crew hired | 31 |
Crew fired | 11 |
Crew lost | 21 |