CMDR Peek-A-Chu profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,105,026,796 cr |
Credits spent on ships | 845,487,748 cr |
Credits spent on outfitting | 1,112,309,126 cr |
Credits spent on repairs | 8,499,323 cr |
Credits spent on fuel | 232,804 cr |
Credits spent on munitions | 778,637 cr |
Insurance claims | 20 |
Total claim costs | 44,128,743 cr |
Combat |
|
Bounties claimed | 713 |
Profit from bounties | 57,439,442 cr |
Combat bonds | 44 |
Profit from combat bonds | 1,775,351 cr |
Assassinations | 102 |
Profit from assassinations | 23,911,552 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 747 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 59,414 cr |
Bounties received/earned | 1,215 |
Lifetime bounty value | 569,225 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 484,437 cr |
Commodities smuggled | 44 |
Average profit | 17,942 cr |
Highest single transaction | 370,633 cr |
Trading |
|
Market network | 97 |
Trading profit | 646,266,447 cr |
Commodities traded | 12,975 |
Average profit | 1,841,215 cr |
Highest single transaction | 122,646,144 cr |
Mining |
|
Profits from mining | 521,023,894 cr |
Minerals refined | 906 |
Materials collected | 14,584 |
Exploration |
|
Systems visited | 6,607 |
Profits from exploration | 424,612,615 cr |
Level 2 detailed scans | 9,170 |
Level 3 detailed scans | 8,641 |
Highest payout | 7,369,164 cr |
Total hyperspace distance | 246,741 ly |
Total hyperspace jumps | 8,054 |
Max distance from start | 30,353.87 ly |
Max distance from Sol | 30,404.31 ly |
Max distance from Colonia | 22,809.35 ly |
Approximate time played | 4W 6D 12H 12M |
Passengers |
|
Total bulk passengers delivered | 4,639 |
Total VIPs delivered | 1,052 |
Total delivered | 5,691 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 607,135 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 886 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 158 |
Grade 3 upgrades generated | 165 |
Grade 4 upgrades generated | 179 |
Grade 5 upgrades generated | 236 |
Crew |
|
Crew credits earned | 58,920,222 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 56M 36S |
Time in gunner role | 8M 52S |
Time in fighter con role | 1H 39M 6S |
Total credits accrued | 95,369 cr |