CMDR colossus1 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36,914,220,269 cr |
Credits spent on ships | 994,740,506 cr |
Credits spent on outfitting | 3,792,919,485 cr |
Credits spent on repairs | 11,242,615 cr |
Credits spent on fuel | 384,911 cr |
Credits spent on munitions | 2,186,420 cr |
Insurance claims | 49 |
Total claim costs | 105,116,520 cr |
Combat |
|
Bounties claimed | 5,773 |
Profit from bounties | 656,837,461 cr |
Combat bonds | 2,148 |
Profit from combat bonds | 90,262,731 cr |
Assassinations | 6 |
Profit from assassinations | 1,027,097 cr |
Highest single reward | 535,575 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 252,018 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 45,350 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 126,210 cr |
Commodities smuggled | 23 |
Average profit | 21,035 cr |
Highest single transaction | 121,056 cr |
Trading |
|
Market network | 108 |
Trading profit | 22,817,343,800 cr |
Commodities traded | 45,568 |
Average profit | 63,914,128 cr |
Highest single transaction | 332,462,976 cr |
Mining |
|
Profits from mining | 22,723,087,460 cr |
Minerals refined | 22,999 |
Materials collected | 34,701 |
Exploration |
|
Systems visited | 10,827 |
Profits from exploration | 2,799,017,713 cr |
Level 2 detailed scans | 53,425 |
Level 3 detailed scans | 54,599 |
Highest payout | 17,447,835 cr |
Total hyperspace distance | 575,700 ly |
Total hyperspace jumps | 15,111 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 46,284.16 ly |
Approximate time played | 28W 4D 9H |
Passengers |
|
Total bulk passengers delivered | 972 |
Total VIPs delivered | 5,672 |
Total delivered | 6,644 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 142,976 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3,850 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 628 |
Grade 4 upgrades generated | 868 |
Grade 5 upgrades generated | 1,544 |
Crew |
|
Crew credits earned | 1,802,876,925 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 16H 5M 3S |
Time in gunner role | 3H 7M 2S |
Time in fighter con role | 26M 14S |
Total credits accrued | 232,000 cr |