CMDR Atheist profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21,415,398,756 cr |
Credits spent on ships | 3,083,011,966 cr |
Credits spent on outfitting | 9,989,787,827 cr |
Credits spent on repairs | 28,013,721 cr |
Credits spent on fuel | 1,410,473 cr |
Credits spent on munitions | 5,895,040 cr |
Insurance claims | 57 |
Total claim costs | 193,973,022 cr |
Combat |
|
Bounties claimed | 5,763 |
Profit from bounties | 732,109,997 cr |
Combat bonds | 444 |
Profit from combat bonds | 15,080,117 cr |
Assassinations | 166 |
Profit from assassinations | 24,356,326 cr |
Highest single reward | 559,102 cr |
Skimmers killed | 184 |
Crime |
|
Fines issued | 1,144 |
Lifetime fines value | 432,151,444 cr |
Bounties received/earned | 3,219 |
Lifetime bounty value | 10,965,465 cr |
Highest bounty issued | 13,265 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 1,227,182,432 cr |
Commodities smuggled | 19,314 |
Average profit | 12,395,782 cr |
Highest single transaction | 47,182,464 cr |
Trading |
|
Market network | 149 |
Trading profit | 19,643,089,385 cr |
Commodities traded | 120,785 |
Average profit | 31,888,132 cr |
Highest single transaction | 796,742,400 cr |
Mining |
|
Profits from mining | 19,561,124,208 cr |
Minerals refined | 16,400 |
Materials collected | 47,080 |
Exploration |
|
Systems visited | 36,419 |
Profits from exploration | 6,270,379,326 cr |
Level 2 detailed scans | 63,621 |
Level 3 detailed scans | 116,955 |
Highest payout | 35,149,128 cr |
Total hyperspace distance | 2,240,875 ly |
Total hyperspace jumps | 46,032 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,177.36 ly |
Approximate time played | 24W 17H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 10,747 |
Total delivered | 10,747 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 180,471 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,547 |
Grade 1 upgrades generated | 2,195 |
Grade 2 upgrades generated | 983 |
Grade 3 upgrades generated | 1,445 |
Grade 4 upgrades generated | 2,120 |
Grade 5 upgrades generated | 4,804 |
Crew |
|
Crew credits earned | 2,649,812,151 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3D 11H 7M 41S |
Time in gunner role | 6M 24S |
Total credits accrued | 53,779,230 cr |