CMDR VSV profile

(Krait Phantom)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,160,988,299 cr |
Credits spent on ships | 2,057,355,967 cr |
Credits spent on outfitting | 6,961,173,694 cr |
Credits spent on repairs | 33,572,340 cr |
Credits spent on fuel | 1,445,167 cr |
Credits spent on munitions | 8,869,065 cr |
Insurance claims | 107 |
Total claim costs | 542,825,400 cr |
Combat |
|
Bounties claimed | 15,902 |
Profit from bounties | 1,545,264,307 cr |
Combat bonds | 40,175 |
Profit from combat bonds | 2,897,787,728 cr |
Assassinations | 5 |
Profit from assassinations | 4,513,836 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 584 |
Crime |
|
Fines issued | 531 |
Lifetime fines value | 107,611,160 cr |
Bounties received/earned | 903 |
Lifetime bounty value | 1,701,741 cr |
Highest bounty issued | 771,600 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 90,785,001 cr |
Commodities smuggled | 25,223 |
Average profit | 657,862 cr |
Highest single transaction | 1,819,440 cr |
Trading |
|
Market network | 169 |
Trading profit | 5,971,408,741 cr |
Commodities traded | 142,020 |
Average profit | 4,146,812 cr |
Highest single transaction | 205,411,024 cr |
Mining |
|
Profits from mining | 5,588,335,984 cr |
Minerals refined | 40,036 |
Materials collected | 51,576 |
Exploration |
|
Systems visited | 121,116 |
Profits from exploration | 72,043,723,984 cr |
Level 2 detailed scans | 391,211 |
Level 3 detailed scans | 437,731 |
Highest payout | 59,785,446 cr |
Total hyperspace distance | 8,211,439 ly |
Total hyperspace jumps | 134,015 |
Max distance from start | 65,419.60 ly |
Max distance from Sol | 65,477.47 ly |
Max distance from Colonia | 48,615.59 ly |
Approximate time played | 52W 3D 21H 13M |
Passengers |
|
Total bulk passengers delivered | 7,066 |
Total VIPs delivered | 5,201 |
Total delivered | 12,267 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 516,851 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,935 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 457 |
Grade 3 upgrades generated | 785 |
Grade 4 upgrades generated | 816 |
Grade 5 upgrades generated | 2,366 |
Crew |
|
Crew credits earned | 8,984,523,952 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 10M |