CMDR VSV profile

(Dolphin)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,867,131,540 cr |
Credits spent on ships | 2,161,318,575 cr |
Credits spent on outfitting | 7,455,681,155 cr |
Credits spent on repairs | 51,614,433 cr |
Credits spent on fuel | 1,848,411 cr |
Credits spent on munitions | 15,666,238 cr |
Insurance claims | 162 |
Total claim costs | 1,035,190,376 cr |
Combat |
|
Bounties claimed | 25,050 |
Profit from bounties | 2,647,769,835 cr |
Combat bonds | 52,099 |
Profit from combat bonds | 10,250,375,031 cr |
Assassinations | 5 |
Profit from assassinations | 4,513,836 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 592 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 107,612,660 cr |
Bounties received/earned | 941 |
Lifetime bounty value | 27,058,741 cr |
Highest bounty issued | 3,201,200 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 90,785,001 cr |
Commodities smuggled | 25,223 |
Average profit | 657,862 cr |
Highest single transaction | 1,819,440 cr |
Trading |
|
Market network | 207 |
Trading profit | 6,889,768,414 cr |
Commodities traded | 202,550 |
Average profit | 4,282,019 cr |
Highest single transaction | 205,411,024 cr |
Mining |
|
Profits from mining | 6,110,253,185 cr |
Minerals refined | 47,339 |
Materials collected | 54,899 |
Exploration |
|
Systems visited | 147,269 |
Profits from exploration | 96,877,815,642 cr |
Level 2 detailed scans | 897,702 |
Level 3 detailed scans | 944,222 |
Highest payout | 59,785,446 cr |
Total hyperspace distance | 9,570,539 ly |
Total hyperspace jumps | 162,493 |
Max distance from start | 65,419.60 ly |
Max distance from Sol | 65,477.47 ly |
Max distance from Colonia | 48,615.59 ly |
Approximate time played | 64W 6D 18H 3M |
Passengers |
|
Total bulk passengers delivered | 14,153 |
Total VIPs delivered | 5,928 |
Total delivered | 20,081 |
Total ejected | 312 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 578,361 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,634 |
Grade 1 upgrades generated | 584 |
Grade 2 upgrades generated | 535 |
Grade 3 upgrades generated | 908 |
Grade 4 upgrades generated | 983 |
Grade 5 upgrades generated | 2,624 |
Crew |
|
Crew credits earned | 15,144,637,177 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 12M 17S |