CMDR Dietotenburk profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 927,973,682 cr |
Credits spent on ships | 1,571,391,156 cr |
Credits spent on outfitting | 1,744,127,846 cr |
Credits spent on repairs | 13,053,707 cr |
Credits spent on fuel | 421,923 cr |
Credits spent on munitions | 442,363 cr |
Insurance claims | 14 |
Total claim costs | 68,649,017 cr |
Combat |
|
Bounties claimed | 27 |
Profit from bounties | 1,408,159 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 568,203 cr |
Highest single reward | 212,199 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 10,093,993 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 18,450 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 27,519,629 cr |
Commodities smuggled | 3,406 |
Average profit | 2,501,784 cr |
Highest single transaction | 5,527,200 cr |
Trading |
|
Market network | 35 |
Trading profit | 16,057,239 cr |
Commodities traded | 8,765 |
Average profit | 258,988 cr |
Highest single transaction | 3,412,662 cr |
Mining |
|
Profits from mining | 9,468,659 cr |
Minerals refined | 294 |
Materials collected | 2,837 |
Exploration |
|
Systems visited | 2,272 |
Profits from exploration | 143,144,100 cr |
Level 2 detailed scans | 7,796 |
Level 3 detailed scans | 7,845 |
Highest payout | 8,850,857 cr |
Total hyperspace distance | 91,742 ly |
Total hyperspace jumps | 3,246 |
Max distance from start | 8,330.16 ly |
Max distance from Sol | 8,319.71 ly |
Max distance from Colonia | 28,189.94 ly |
Approximate time played | 2W 2D 18H 53M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 3,738 |
Total delivered | 3,763 |
Total ejected | 139 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,722 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 181 |
Grade 1 upgrades generated | 48 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 44,627,172 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14M 38S |