CMDR dan tigan profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 21,234,577,952 cr |
Credits spent on ships | 749,341,392 cr |
Credits spent on outfitting | 2,160,250,485 cr |
Credits spent on repairs | 23,078,485 cr |
Credits spent on fuel | 312,621 cr |
Credits spent on munitions | 3,993,119 cr |
Insurance claims | 85 |
Total claim costs | 203,928,141 cr |
Combat |
|
Bounties claimed | 20,358 |
Profit from bounties | 3,261,432,986 cr |
Combat bonds | 19,468 |
Profit from combat bonds | 1,204,938,194 cr |
Assassinations | 135 |
Profit from assassinations | 275,896,812 cr |
Highest single reward | 1,856,348 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 355 |
Lifetime fines value | 2,780,100 cr |
Bounties received/earned | 616 |
Lifetime bounty value | 1,010,650 cr |
Highest bounty issued | 141,800 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 7,191,737 cr |
Commodities smuggled | 1,867 |
Average profit | 211,522 cr |
Highest single transaction | 2,253,120 cr |
Trading |
|
Market network | 110 |
Trading profit | 5,107,798,292 cr |
Commodities traded | 83,785 |
Average profit | 11,635,076 cr |
Highest single transaction | 261,753,120 cr |
Mining |
|
Profits from mining | 2,021,405,406 cr |
Minerals refined | 2,811 |
Materials collected | 24,028 |
Exploration |
|
Systems visited | 4,325 |
Profits from exploration | 567,380,939 cr |
Level 2 detailed scans | 9,445 |
Level 3 detailed scans | 9,937 |
Highest payout | 7,157,878 cr |
Total hyperspace distance | 202,607 ly |
Total hyperspace jumps | 9,164 |
Max distance from start | 22,042.85 ly |
Max distance from Sol | 22,050.36 ly |
Max distance from Colonia | 23,703.37 ly |
Approximate time played | 21W 4D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 883 |
Total VIPs delivered | 113 |
Total delivered | 996 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 960,666 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,223 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 239 |
Grade 5 upgrades generated | 450 |
Crew |
|
Crew credits earned | 1,807,263,584 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 35M 36S |
Time in gunner role | 4M 2S |