CMDR sudpuzzer profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,805,776,844 cr |
Credits spent on ships | 448,381,167 cr |
Credits spent on outfitting | 1,146,607,538 cr |
Credits spent on repairs | 5,646,148 cr |
Credits spent on fuel | 231,292 cr |
Credits spent on munitions | 650,942 cr |
Insurance claims | 20 |
Total claim costs | 92,118,654 cr |
Combat |
|
Bounties claimed | 2,620 |
Profit from bounties | 135,815,665 cr |
Combat bonds | 147 |
Profit from combat bonds | 4,045,924 cr |
Assassinations | 67 |
Profit from assassinations | 6,380,286 cr |
Highest single reward | 403,101 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 350,884 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 80,285 cr |
Highest bounty issued | 14,665 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 160,944 cr |
Commodities smuggled | 16 |
Average profit | 160,944 cr |
Highest single transaction | 160,944 cr |
Trading |
|
Market network | 82 |
Trading profit | 1,571,658,461 cr |
Commodities traded | 9,440 |
Average profit | 5,291,779 cr |
Highest single transaction | 274,690,077 cr |
Mining |
|
Profits from mining | 1,560,804,726 cr |
Minerals refined | 3,370 |
Materials collected | 4,667 |
Exploration |
|
Systems visited | 3,360 |
Profits from exploration | 45,238,230 cr |
Level 2 detailed scans | 2,086 |
Level 3 detailed scans | 9,934 |
Highest payout | 5,693,366 cr |
Total hyperspace distance | 92,184 ly |
Total hyperspace jumps | 4,695 |
Max distance from start | 2,738.83 ly |
Max distance from Sol | 2,781.30 ly |
Max distance from Colonia | 23,107.16 ly |
Approximate time played | 3W 16H 16M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 111 |
Total delivered | 130 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 153,717 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 81 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 162,186,471 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 27M 37S |
Time in gunner role | 7M 42S |