CMDR mkor profile
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,323,484,040 cr |
Credits spent on ships | 1,754,434,496 cr |
Credits spent on outfitting | 4,800,662,110 cr |
Credits spent on repairs | 24,448,787 cr |
Credits spent on fuel | 464,505 cr |
Credits spent on munitions | 1,092,188 cr |
Insurance claims | 72 |
Total claim costs | 409,197,129 cr |
Combat |
|
Bounties claimed | 5,698 |
Profit from bounties | 313,570,999 cr |
Combat bonds | 585 |
Profit from combat bonds | 245,456,156 cr |
Assassinations | 10 |
Profit from assassinations | 6,218,485 cr |
Highest single reward | 274,245 cr |
Skimmers killed | 1,898 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 2,662,696 cr |
Bounties received/earned | 1,941 |
Lifetime bounty value | 223,315 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2,320 cr |
Commodities smuggled | 182 |
Average profit | 387 cr |
Highest single transaction | 85,800 cr |
Trading |
|
Market network | 85 |
Trading profit | 1,051,300,972 cr |
Commodities traded | 73,997 |
Average profit | 3,865,077 cr |
Highest single transaction | 365,173,380 cr |
Mining |
|
Profits from mining | 714,738,084 cr |
Minerals refined | 1,148 |
Materials collected | 11,768 |
Exploration |
|
Systems visited | 4,502 |
Profits from exploration | 267,456,483 cr |
Level 2 detailed scans | 7,207 |
Level 3 detailed scans | 7,751 |
Highest payout | 8,849,417 cr |
Total hyperspace distance | 306,548 ly |
Total hyperspace jumps | 6,065 |
Max distance from start | 26,374.36 ly |
Max distance from Sol | 26,429.56 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 8W 2D 12H 5M |
Passengers |
|
Total bulk passengers delivered | 481 |
Total VIPs delivered | 4,034 |
Total delivered | 4,515 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 180,612 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,402 |
Grade 1 upgrades generated | 191 |
Grade 2 upgrades generated | 265 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 332 |
Grade 5 upgrades generated | 344 |
Crew |
|
Crew credits earned | 1,756,795,934 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 24M 54S |
Time in fighter con role | 2M 29S |
Total credits accrued | 49,176 cr |