CMDR Glabatorix profile
(Anaconda)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,009,510,968 cr |
Credits spent on ships | 1,332,554,220 cr |
Credits spent on outfitting | 1,162,508,684 cr |
Credits spent on repairs | 4,198,612 cr |
Credits spent on fuel | 163,165 cr |
Credits spent on munitions | 829,710 cr |
Insurance claims | 22 |
Total claim costs | 34,103,958 cr |
Combat |
|
Bounties claimed | 1,036 |
Profit from bounties | 49,304,975 cr |
Combat bonds | 44 |
Profit from combat bonds | 1,091,600 cr |
Assassinations | 12 |
Profit from assassinations | 1,044,918 cr |
Highest single reward | 701,865 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 293,394 cr |
Bounties received/earned | 155 |
Lifetime bounty value | 145,635 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 156,131 cr |
Commodities smuggled | 53 |
Average profit | 26,022 cr |
Highest single transaction | 117,960 cr |
Trading |
|
Market network | 53 |
Trading profit | 226,036,902 cr |
Commodities traded | 4,540 |
Average profit | 1,793,944 cr |
Highest single transaction | 86,313,708 cr |
Mining |
|
Profits from mining | 219,104,083 cr |
Minerals refined | 133 |
Materials collected | 2,236 |
Exploration |
|
Systems visited | 4,007 |
Profits from exploration | 348,964,713 cr |
Level 2 detailed scans | 14,485 |
Level 3 detailed scans | 15,723 |
Highest payout | 10,667,696 cr |
Total hyperspace distance | 178,091 ly |
Total hyperspace jumps | 5,440 |
Max distance from start | 22,001.82 ly |
Max distance from Sol | 22,071.29 ly |
Max distance from Colonia | 24,800.88 ly |
Approximate time played | 2W 6D 14H 22M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 399 |
Total delivered | 424 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 1,160,492 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 80 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 190 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 47M 30S |
Time in gunner role | 47M 50S |
Time in fighter con role | 1H 14M 52S |
Total credits accrued | 16,322,151 cr |