CMDR Kurama Decim profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,988,887,537 cr |
Credits spent on ships | 1,817,175,251 cr |
Credits spent on outfitting | 6,811,580,053 cr |
Credits spent on repairs | 32,018,768 cr |
Credits spent on fuel | 682,324 cr |
Credits spent on munitions | 8,511,356 cr |
Insurance claims | 176 |
Total claim costs | 661,367,212 cr |
Combat |
|
Bounties claimed | 4,829 |
Profit from bounties | 372,493,890 cr |
Combat bonds | 3,706 |
Profit from combat bonds | 255,609,553 cr |
Assassinations | 93 |
Profit from assassinations | 70,099,132 cr |
Highest single reward | 556,700 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 284 |
Lifetime fines value | 198,657 cr |
Bounties received/earned | 404 |
Lifetime bounty value | 959,260 cr |
Highest bounty issued | 412,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 391,084 cr |
Commodities smuggled | 21 |
Average profit | 65,181 cr |
Highest single transaction | 388,016 cr |
Trading |
|
Market network | 84 |
Trading profit | 16,116,789,091 cr |
Commodities traded | 48,353 |
Average profit | 54,819,011 cr |
Highest single transaction | 1,294,328,336 cr |
Mining |
|
Profits from mining | 14,476,585,351 cr |
Minerals refined | 11,749 |
Materials collected | 37,264 |
Exploration |
|
Systems visited | 5,726 |
Profits from exploration | 284,791,775 cr |
Level 2 detailed scans | 10,290 |
Level 3 detailed scans | 10,578 |
Highest payout | 7,754,137 cr |
Total hyperspace distance | 336,101 ly |
Total hyperspace jumps | 9,105 |
Max distance from start | 18,352.39 ly |
Max distance from Sol | 18,404.34 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 10W 3D 17H 19M |
Passengers |
|
Total bulk passengers delivered | 222 |
Total VIPs delivered | 1,110 |
Total delivered | 1,332 |
Total ejected | 26 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6,622 |
Grade 1 upgrades generated | 710 |
Grade 2 upgrades generated | 857 |
Grade 3 upgrades generated | 1,182 |
Grade 4 upgrades generated | 1,376 |
Grade 5 upgrades generated | 2,497 |
Crew |
|
Crew credits earned | 1,667,520,105 cr |
Crew hired | 13 |
Crew fired | 8 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 33M 3S |
Time in gunner role | 16M 5S |
Time in fighter con role | 46M 47S |
Total credits accrued | 744,555 cr |
Total fines accrued | 300 cr |