CMDR Turin Atmos profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,863,503,099 cr |
Credits spent on ships | 1,376,878,671 cr |
Credits spent on outfitting | 2,220,286,598 cr |
Credits spent on repairs | 12,628,537 cr |
Credits spent on fuel | 1,794,982 cr |
Credits spent on munitions | 1,194,413 cr |
Insurance claims | 59 |
Total claim costs | 206,156,738 cr |
Combat |
|
Bounties claimed | 1,075 |
Profit from bounties | 93,939,054 cr |
Combat bonds | 1,110 |
Profit from combat bonds | 70,390,418 cr |
Assassinations | 71 |
Profit from assassinations | 21,840,802 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 215 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 15,206,805 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 190,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 6,257,394 cr |
Commodities smuggled | 478 |
Average profit | 272,061 cr |
Highest single transaction | 5,659,353 cr |
Trading |
|
Market network | 392 |
Trading profit | 8,128,197,717 cr |
Commodities traded | 620,332 |
Average profit | 4,365,305 cr |
Highest single transaction | 77,612,013 cr |
Mining |
|
Profits from mining | 1,285,992,982 cr |
Minerals refined | 4,059 |
Materials collected | 16,507 |
Exploration |
|
Systems visited | 8,502 |
Profits from exploration | 1,881,572,750 cr |
Level 2 detailed scans | 59,657 |
Level 3 detailed scans | 59,574 |
Highest payout | 13,207,043 cr |
Total hyperspace distance | 536,679 ly |
Total hyperspace jumps | 16,985 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 15W 1D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 4,584 |
Total VIPs delivered | 537 |
Total delivered | 5,121 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1,943,383 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,288 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 370 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 131 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 17,185,028 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 57M 48S |
Time in gunner role | 3H 43M 15S |
Time in fighter con role | 13M 20S |
Total credits accrued | 673,006 cr |