CMDR Crunch Buttsteak profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 171,895,529,072 cr |
Credits spent on ships | 3,285,124,856 cr |
Credits spent on outfitting | 9,057,439,468 cr |
Credits spent on repairs | 117,496,548 cr |
Credits spent on fuel | 1,752,703 cr |
Credits spent on munitions | 32,771,437 cr |
Insurance claims | 220 |
Total claim costs | 389,109,038 cr |
Combat |
|
Bounties claimed | 7,569 |
Profit from bounties | 958,886,393 cr |
Combat bonds | 12,401 |
Profit from combat bonds | 88,843,487,344 cr |
Assassinations | 150 |
Profit from assassinations | 72,771,666 cr |
Highest single reward | 1,768,033 cr |
Skimmers killed | 192 |
Crime |
|
Fines issued | 861 |
Lifetime fines value | 1,461,171 cr |
Bounties received/earned | 2,951 |
Lifetime bounty value | 23,994,250 cr |
Highest bounty issued | 2,018,700 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 58,857,939 cr |
Commodities smuggled | 7,339 |
Average profit | 417,432 cr |
Highest single transaction | 4,073,524 cr |
Trading |
|
Market network | 234 |
Trading profit | 40,326,776,502 cr |
Commodities traded | 293,176 |
Average profit | 24,162,239 cr |
Highest single transaction | 1,078,900,560 cr |
Mining |
|
Profits from mining | 32,465,852,796 cr |
Minerals refined | 36,300 |
Materials collected | 62,475 |
Exploration |
|
Systems visited | 13,345 |
Profits from exploration | 886,101,450 cr |
Level 2 detailed scans | 49,793 |
Level 3 detailed scans | 50,300 |
Highest payout | 12,325,145 cr |
Total hyperspace distance | 1,127,135 ly |
Total hyperspace jumps | 27,242 |
Max distance from start | 21,981.54 ly |
Max distance from Sol | 52,418.53 ly |
Max distance from Colonia | 38,887.27 ly |
Approximate time played | 36W 6D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 29,594 |
Total VIPs delivered | 7,469 |
Total delivered | 37,063 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 1,620 |
Total profit | 22,058,645 cr |
Total rescue transactions | 205 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 8,238 |
Grade 1 upgrades generated | 1,136 |
Grade 2 upgrades generated | 1,129 |
Grade 3 upgrades generated | 1,563 |
Grade 4 upgrades generated | 1,953 |
Grade 5 upgrades generated | 2,457 |
Crew |
|
Crew credits earned | 1,388,619,948 cr |
Crew hired | 26 |
Crew fired | 26 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 27S |
Time in gunner role | 2H 51M 13S |
Time in fighter con role | 3H 57M 20S |
Total credits accrued | 326,311,641 cr |
Total fines accrued | 200 cr |