CMDR superloafer profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,760,068,646 cr |
Credits spent on ships | 6,189,504,450 cr |
Credits spent on outfitting | 18,709,868,899 cr |
Credits spent on repairs | 73,374,901 cr |
Credits spent on fuel | 1,227,264 cr |
Credits spent on munitions | 11,093,906 cr |
Insurance claims | 94 |
Total claim costs | 404,467,595 cr |
Combat |
|
Bounties claimed | 10,892 |
Profit from bounties | 712,552,102 cr |
Combat bonds | 2,072 |
Profit from combat bonds | 448,966,976 cr |
Assassinations | 8 |
Profit from assassinations | 5,438,135 cr |
Highest single reward | 561,120 cr |
Skimmers killed | 898 |
Crime |
|
Fines issued | 430 |
Lifetime fines value | 500,101 cr |
Bounties received/earned | 2,608 |
Lifetime bounty value | 838,259,500 cr |
Highest bounty issued | 1,334,300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 29,680 cr |
Commodities smuggled | 7 |
Average profit | 4,240 cr |
Highest single transaction | 11,197 cr |
Trading |
|
Market network | 106 |
Trading profit | 4,416,607,849 cr |
Commodities traded | 45,955 |
Average profit | 9,858,500 cr |
Highest single transaction | 741,815,721 cr |
Mining |
|
Profits from mining | 4,245,874,121 cr |
Minerals refined | 4,206 |
Materials collected | 101,040 |
Exploration |
|
Systems visited | 18,140 |
Profits from exploration | 2,346,744,612 cr |
Level 2 detailed scans | 50,303 |
Level 3 detailed scans | 52,449 |
Highest payout | 12,381,272 cr |
Total hyperspace distance | 1,318,067 ly |
Total hyperspace jumps | 29,794 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 21W 4D 13H 44M |
Passengers |
|
Total bulk passengers delivered | 30,742 |
Total VIPs delivered | 25,641 |
Total delivered | 56,383 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1,202,644 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 18,277 |
Grade 1 upgrades generated | 1,530 |
Grade 2 upgrades generated | 2,019 |
Grade 3 upgrades generated | 2,881 |
Grade 4 upgrades generated | 3,865 |
Grade 5 upgrades generated | 7,982 |
Crew |
|
Crew credits earned | 1,063,220,468 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 2M 19S |
Time in fighter con role | 1H 7M 15S |