CMDR Stukjes profile

(Imperial Courier)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 83,923,800,633 cr |
Credits spent on ships | 2,743,465,039 cr |
Credits spent on outfitting | 8,621,540,576 cr |
Credits spent on repairs | 28,769,900 cr |
Credits spent on fuel | 1,588,425 cr |
Credits spent on munitions | 1,826,927 cr |
Insurance claims | 59 |
Total claim costs | 111,578,176 cr |
Combat |
|
Bounties claimed | 8,573 |
Profit from bounties | 1,549,265,879 cr |
Combat bonds | 5,391 |
Profit from combat bonds | 322,902,068 cr |
Assassinations | 197 |
Profit from assassinations | 176,341,627 cr |
Highest single reward | 2,400,884 cr |
Skimmers killed | 244 |
Crime |
|
Fines issued | 667 |
Lifetime fines value | 3,217,601 cr |
Bounties received/earned | 1,343 |
Lifetime bounty value | 2,882,050 cr |
Highest bounty issued | 473,700 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | -4,225,158 cr |
Commodities smuggled | 1,022 |
Average profit | -222,377 cr |
Highest single transaction | 450,162 cr |
Trading |
|
Market network | 368 |
Trading profit | 78,670,023,017 cr |
Commodities traded | 1,037,860 |
Average profit | 29,742,920 cr |
Highest single transaction | 1,446,121,944 cr |
Mining |
|
Profits from mining | 36,543,700,158 cr |
Minerals refined | 45,275 |
Materials collected | 67,063 |
Exploration |
|
Systems visited | 57,320 |
Profits from exploration | 9,058,239,962 cr |
Level 2 detailed scans | 595,085 |
Level 3 detailed scans | 595,083 |
Highest payout | 24,269,244 cr |
Total hyperspace distance | 4,464,482 ly |
Total hyperspace jumps | 84,773 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 49W 4D 14H 57M |
Passengers |
|
Total bulk passengers delivered | 41,148 |
Total VIPs delivered | 0 |
Total delivered | 41,148 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 822 |
Total profit | 14,529,596 cr |
Total rescue transactions | 59 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,184 |
Grade 1 upgrades generated | 723 |
Grade 2 upgrades generated | 959 |
Grade 3 upgrades generated | 1,306 |
Grade 4 upgrades generated | 1,577 |
Grade 5 upgrades generated | 3,619 |
Crew |
|
Crew credits earned | 3,926,022,017 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 10S |