CMDR C222 profile
(Type-9 Heavy)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 1,931,369,815 cr |
Credits spent on ships | 246,387,411 cr |
Credits spent on outfitting | 459,458,444 cr |
Credits spent on repairs | 1,708,107 cr |
Credits spent on fuel | 165,444 cr |
Credits spent on munitions | 198,202 cr |
Insurance claims | 15 |
Total claim costs | 1,119,622 cr |
Combat |
|
Bounties claimed | 520 |
Profit from bounties | 31,100,502 cr |
Combat bonds | 292 |
Profit from combat bonds | 19,208,111 cr |
Assassinations | 9 |
Profit from assassinations | 11,347,515 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 770 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 16,420 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 180,494 cr |
Commodities smuggled | 203 |
Average profit | 25,785 cr |
Highest single transaction | 146,496 cr |
Trading |
|
Market network | 231 |
Trading profit | 1,162,538,830 cr |
Commodities traded | 108,081 |
Average profit | 3,610,369 cr |
Highest single transaction | 59,743,548 cr |
Mining |
|
Profits from mining | 526,961,316 cr |
Minerals refined | 727 |
Materials collected | 4,789 |
Exploration |
|
Systems visited | 3,958 |
Profits from exploration | 619,752,226 cr |
Level 2 detailed scans | 24,335 |
Level 3 detailed scans | 24,099 |
Highest payout | 10,474,802 cr |
Total hyperspace distance | 116,955 ly |
Total hyperspace jumps | 4,666 |
Max distance from start | 22,071.00 ly |
Max distance from Sol | 22,140.60 ly |
Max distance from Colonia | 22,920.35 ly |
Approximate time played | 4W 9H 27M |
Passengers |
|
Total bulk passengers delivered | 7,333 |
Total VIPs delivered | 0 |
Total delivered | 7,333 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 560,644 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 38M 33S |
Time in fighter con role | 20M 5S |
Total credits accrued | 227,041 cr |