CMDR Astroedo profile
(Anaconda)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 4,160,719,613 cr |
Credits spent on ships | 544,407,028 cr |
Credits spent on outfitting | 1,782,233,549 cr |
Credits spent on repairs | 6,132,030 cr |
Credits spent on fuel | 140,880 cr |
Credits spent on munitions | 884,818 cr |
Insurance claims | 14 |
Total claim costs | 81,153,212 cr |
Combat |
|
Bounties claimed | 1,541 |
Profit from bounties | 144,967,799 cr |
Combat bonds | 387 |
Profit from combat bonds | 19,948,037 cr |
Assassinations | 10 |
Profit from assassinations | 3,735,639 cr |
Highest single reward | 1,856,394 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 4,209 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 10,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 113,314 cr |
Commodities smuggled | 55 |
Average profit | 56,657 cr |
Highest single transaction | 76,928 cr |
Trading |
|
Market network | 71 |
Trading profit | 1,673,015,796 cr |
Commodities traded | 60,645 |
Average profit | 5,539,787 cr |
Highest single transaction | 337,064,454 cr |
Mining |
|
Profits from mining | 1,108,591,179 cr |
Minerals refined | 2,390 |
Materials collected | 10,012 |
Exploration |
|
Systems visited | 3,717 |
Profits from exploration | 1,514,562,000 cr |
Level 2 detailed scans | 31,146 |
Level 3 detailed scans | 31,146 |
Highest payout | 17,125,170 cr |
Total hyperspace distance | 277,412 ly |
Total hyperspace jumps | 4,559 |
Max distance from start | 26,177.82 ly |
Max distance from Sol | 26,180.63 ly |
Max distance from Colonia | 29,265.11 ly |
Approximate time played | 5W 2D 2H 5M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 8 |
Total delivered | 100 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 787,924 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 114 |
Grade 4 upgrades generated | 96 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 470,204,891 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 55M 3S |
Time in gunner role | 42M 58S |