CMDR Sabre_ profile
(Anaconda)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 1,498,459,394 cr |
Credits spent on ships | 2,715,514,692 cr |
Credits spent on outfitting | 7,396,720,925 cr |
Credits spent on repairs | 9,875,363 cr |
Credits spent on fuel | 501,627 cr |
Credits spent on munitions | 1,355,217 cr |
Insurance claims | 81 |
Total claim costs | 222,578,988 cr |
Combat |
|
Bounties claimed | 464 |
Profit from bounties | 23,197,261 cr |
Combat bonds | 2,459 |
Profit from combat bonds | 187,854,006 cr |
Assassinations | 9 |
Profit from assassinations | 709,195 cr |
Highest single reward | 897,147 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 1,734,132 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 20,875 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3,141,920 cr |
Commodities smuggled | 1,230 |
Average profit | 448,846 cr |
Highest single transaction | 2,476,096 cr |
Trading |
|
Market network | 77 |
Trading profit | 1,397,595,262 cr |
Commodities traded | 96,444 |
Average profit | 1,350,334 cr |
Highest single transaction | 195,780,914 cr |
Mining |
|
Profits from mining | 848,676,601 cr |
Minerals refined | 1,379 |
Materials collected | 11,969 |
Exploration |
|
Systems visited | 7,261 |
Profits from exploration | 313,122,360 cr |
Level 2 detailed scans | 5,691 |
Level 3 detailed scans | 6,523 |
Highest payout | 9,810,567 cr |
Total hyperspace distance | 300,467 ly |
Total hyperspace jumps | 8,883 |
Max distance from start | 25,911.32 ly |
Max distance from Sol | 24,932.65 ly |
Max distance from Colonia | 32,135.39 ly |
Approximate time played | 5W 6D 22H 19M |
Passengers |
|
Total bulk passengers delivered | 4,005 |
Total VIPs delivered | 874 |
Total delivered | 4,879 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,993 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,696 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 322 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 443 |
Crew |
|
Crew credits earned | 51,397,933 cr |
Crew hired | 18 |
Crew fired | 15 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8M 24S |