CMDR Vetulus profile
(Python)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 4,149,078,582 cr |
Credits spent on ships | 853,025,796 cr |
Credits spent on outfitting | 2,693,015,781 cr |
Credits spent on repairs | 1,802,033 cr |
Credits spent on fuel | 144,287 cr |
Credits spent on munitions | 342,430 cr |
Insurance claims | 10 |
Total claim costs | 17,557,858 cr |
Combat |
|
Bounties claimed | 360 |
Profit from bounties | 15,776,203 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 13 |
Profit from assassinations | 6,324,594 cr |
Highest single reward | 278,502 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 3,282,909 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 18,700 cr |
Highest bounty issued | 2,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 43,317 cr |
Commodities smuggled | 93 |
Average profit | 6,188 cr |
Highest single transaction | 16,646 cr |
Trading |
|
Market network | 50 |
Trading profit | 2,890,349,718 cr |
Commodities traded | 16,400 |
Average profit | 13,019,593 cr |
Highest single transaction | 532,666,392 cr |
Mining |
|
Profits from mining | 2,856,742,631 cr |
Minerals refined | 4,326 |
Materials collected | 8,634 |
Exploration |
|
Systems visited | 3,316 |
Profits from exploration | 722,989,240 cr |
Level 2 detailed scans | 19,966 |
Level 3 detailed scans | 20,042 |
Highest payout | 11,187,739 cr |
Total hyperspace distance | 146,076 ly |
Total hyperspace jumps | 4,836 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,453.75 ly |
Approximate time played | 3W 4D 10H 21M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 80 |
Total delivered | 80 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 131,637 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 961 |
Grade 1 upgrades generated | 202 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 186 |
Grade 5 upgrades generated | 96 |
Crew |
|
Crew credits earned | 91,946,908 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 54M 18S |