CMDR loixl profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 6,051,970,839 cr |
Credits spent on ships | 1,180,170,945 cr |
Credits spent on outfitting | 3,970,250,278 cr |
Credits spent on repairs | 19,805,957 cr |
Credits spent on fuel | 348,814 cr |
Credits spent on munitions | 1,247,919 cr |
Insurance claims | 76 |
Total claim costs | 390,414,237 cr |
Combat |
|
Bounties claimed | 1,017 |
Profit from bounties | 59,269,849 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 3,276,729 cr |
Highest single reward | 502,650 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 14,431,431 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 128,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 891,608,187 cr |
Commodities smuggled | 1,525 |
Average profit | 34,292,623 cr |
Highest single transaction | 145,974,528 cr |
Trading |
|
Market network | 65 |
Trading profit | 4,445,514,862 cr |
Commodities traded | 19,446 |
Average profit | 14,917,835 cr |
Highest single transaction | 667,668,210 cr |
Mining |
|
Profits from mining | 3,350,690,729 cr |
Minerals refined | 4,638 |
Materials collected | 9,806 |
Exploration |
|
Systems visited | 2,695 |
Profits from exploration | 147,531,037 cr |
Level 2 detailed scans | 6,951 |
Level 3 detailed scans | 6,941 |
Highest payout | 8,980,079 cr |
Total hyperspace distance | 193,552 ly |
Total hyperspace jumps | 3,842 |
Max distance from start | 26,260.40 ly |
Max distance from Sol | 22,001.09 ly |
Max distance from Colonia | 22,553.24 ly |
Approximate time played | 3W 4D 10H 55M |
Passengers |
|
Total bulk passengers delivered | 2,201 |
Total VIPs delivered | 1,415 |
Total delivered | 3,616 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 176,007 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 909 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 145 |
Grade 5 upgrades generated | 204 |
Crew |
|
Crew credits earned | 726,050,688 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 13H 41M 25S |
Time in gunner role | 2H 18M 55S |
Time in fighter con role | 1H 13M 33S |
Total credits accrued | 1,806,631 cr |