CMDR John Solaine profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 64,104,778 cr |
Credits spent on ships | 3,491,790 cr |
Credits spent on outfitting | 16,489,186 cr |
Credits spent on repairs | 33,703 cr |
Credits spent on fuel | 61,185 cr |
Credits spent on munitions | 13,458 cr |
Insurance claims | 3 |
Total claim costs | 3,520 cr |
Combat |
|
Bounties claimed | 102 |
Profit from bounties | 677,413 cr |
Combat bonds | 10 |
Profit from combat bonds | 30,000 cr |
Assassinations | 4 |
Profit from assassinations | 26,037 cr |
Highest single reward | 30,375 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 12,095 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 5,408 cr |
Commodities smuggled | 2 |
Average profit | 5,408 cr |
Highest single transaction | 5,408 cr |
Trading |
|
Market network | 12 |
Trading profit | 366,526 cr |
Commodities traded | 288 |
Average profit | 14,661 cr |
Highest single transaction | 229,701 cr |
Mining |
|
Profits from mining | 11,831 cr |
Minerals refined | 18 |
Materials collected | 922 |
Exploration |
|
Systems visited | 778 |
Profits from exploration | 61,297,371 cr |
Level 2 detailed scans | 5,167 |
Level 3 detailed scans | 5,085 |
Highest payout | 3,843,267 cr |
Total hyperspace distance | 24,353 ly |
Total hyperspace jumps | 915 |
Max distance from start | 5,763.99 ly |
Max distance from Sol | 5,700.79 ly |
Max distance from Colonia | 22,688.83 ly |
Approximate time played | 6D 8H 35M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 41 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 8 |
Multi-Crew |
|
Total time in multi-crew | 18M 54S |