CMDR Xzavier profile
(Anaconda)
Federation: Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 3,819,021,407 cr |
Credits spent on ships | 2,421,708,343 cr |
Credits spent on outfitting | 4,961,527,694 cr |
Credits spent on repairs | 32,815,652 cr |
Credits spent on fuel | 836,237 cr |
Credits spent on munitions | 6,892,298 cr |
Insurance claims | 59 |
Total claim costs | 114,393,243 cr |
Combat |
|
Bounties claimed | 3,991 |
Profit from bounties | 171,909,674 cr |
Combat bonds | 888 |
Profit from combat bonds | 1,272,376,760 cr |
Assassinations | 90 |
Profit from assassinations | 65,153,030 cr |
Highest single reward | 1,142,329 cr |
Skimmers killed | 646 |
Crime |
|
Fines issued | 316 |
Lifetime fines value | 402,910 cr |
Bounties received/earned | 789 |
Lifetime bounty value | 3,058,510 cr |
Highest bounty issued | 1,135,500 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,776,464 cr |
Commodities smuggled | 188 |
Average profit | 63,445 cr |
Highest single transaction | 475,860 cr |
Trading |
|
Market network | 150 |
Trading profit | 1,195,154,007 cr |
Commodities traded | 22,621 |
Average profit | 2,361,964 cr |
Highest single transaction | 146,732,750 cr |
Mining |
|
Profits from mining | 1,166,437,863 cr |
Minerals refined | 4,096 |
Materials collected | 15,385 |
Exploration |
|
Systems visited | 9,973 |
Profits from exploration | 361,983,260 cr |
Level 2 detailed scans | 14,843 |
Level 3 detailed scans | 16,572 |
Highest payout | 4,741,467 cr |
Total hyperspace distance | 582,781 ly |
Total hyperspace jumps | 12,123 |
Max distance from start | 65,269.49 ly |
Max distance from Sol | 65,326.40 ly |
Max distance from Colonia | 46,499.27 ly |
Approximate time played | 12W 3D 23H 14M |
Passengers |
|
Total bulk passengers delivered | 16,593 |
Total VIPs delivered | 76 |
Total delivered | 16,669 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 226,638 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,824 |
Grade 1 upgrades generated | 729 |
Grade 2 upgrades generated | 479 |
Grade 3 upgrades generated | 355 |
Grade 4 upgrades generated | 199 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 348,318,277 cr |
Crew hired | 24 |
Crew fired | 22 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 45M 48S |
Time in gunner role | 36M 32S |
Time in fighter con role | 8M 29S |