CMDR Nysara Verron profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,771,194,247 cr |
Credits spent on ships | 1,525,435,213 cr |
Credits spent on outfitting | 2,863,145,888 cr |
Credits spent on repairs | 17,151,597 cr |
Credits spent on fuel | 351,271 cr |
Credits spent on munitions | 2,397,076 cr |
Insurance claims | 59 |
Total claim costs | 122,125,968 cr |
Combat |
|
Bounties claimed | 1,136 |
Profit from bounties | 108,551,454 cr |
Combat bonds | 371 |
Profit from combat bonds | 18,293,568 cr |
Assassinations | 56 |
Profit from assassinations | 39,348,495 cr |
Highest single reward | 692,571 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 251 |
Lifetime fines value | 590,904 cr |
Bounties received/earned | 226 |
Lifetime bounty value | 304,800 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2,734,111 cr |
Commodities smuggled | 357 |
Average profit | 130,196 cr |
Highest single transaction | 2,413,152 cr |
Trading |
|
Market network | 70 |
Trading profit | 1,284,392,385 cr |
Commodities traded | 56,583 |
Average profit | 3,915,830 cr |
Highest single transaction | 247,214,840 cr |
Mining |
|
Profits from mining | 1,010,105,186 cr |
Minerals refined | 1,595 |
Materials collected | 4,884 |
Exploration |
|
Systems visited | 4,991 |
Profits from exploration | 592,404,722 cr |
Level 2 detailed scans | 20,088 |
Level 3 detailed scans | 19,969 |
Highest payout | 15,647,536 cr |
Total hyperspace distance | 181,171 ly |
Total hyperspace jumps | 6,611 |
Max distance from start | 8,052.38 ly |
Approximate time played | 8W 1D 5H 39M |
Passengers |
|
Total bulk passengers delivered | 288 |
Total VIPs delivered | 32 |
Total delivered | 320 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,272 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 201 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 5 |
Crew |
|
Crew credits earned | 646,113,538 cr |
Crew hired | 7 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 11H 1M 5S |
Time in gunner role | 1H 29M 28S |
Time in fighter con role | 1H 36M 49S |
Total credits accrued | 3,654,090 cr |