CMDR Caoimhe O'Shea profile
Profile

Commander name:
Current ship:
Orinoco [14646]
(Asp Explorer)
(Asp Explorer)
Member since:
Jan 10, 2019
Distances submitted:
0
Systems visited:
6,329
Systems discovered first:
3,770

Ranks
Defenceless
Directionless
Federation: Lieutenant
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,445,228,295 cr |
Credits spent on ships | 306,801,720 cr |
Credits spent on outfitting | 342,508,934 cr |
Credits spent on repairs | 751,251 cr |
Credits spent on fuel | 29,194 cr |
Credits spent on munitions | 43,037 cr |
Insurance claims | 2 |
Total claim costs | 12,715,834 cr |
Combat |
|
Bounties claimed | 9 |
Profit from bounties | 160,590 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 362,473 cr |
Highest single reward | 37,240 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 1,754 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 13 |
Trading profit | 407,051,683 cr |
Commodities traded | 1,695 |
Average profit | 7,268,780 cr |
Highest single transaction | 288,451,988 cr |
Mining |
|
Profits from mining | 6,479,899 cr |
Minerals refined | 347 |
Materials collected | 5,349 |
Exploration |
|
Systems visited | 6,352 |
Profits from exploration | 2,030,028,790 cr |
Level 2 detailed scans | 35,569 |
Level 3 detailed scans | 35,569 |
Highest payout | 35,694,696 cr |
Total hyperspace distance | 258,165 ly |
Total hyperspace jumps | 6,807 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 2D 6H 2M |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 92,175 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 81 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 2,973,848 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 40S |
Time in gunner role | 5M 44S |