CMDR Sam Felic profile
(Vulture)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,523,056,463 cr |
Credits spent on ships | 3,762,582,646 cr |
Credits spent on outfitting | 4,998,407,846 cr |
Credits spent on repairs | 15,140,814 cr |
Credits spent on fuel | 223,004 cr |
Credits spent on munitions | 2,863,259 cr |
Insurance claims | 31 |
Total claim costs | 167,941,447 cr |
Combat |
|
Bounties claimed | 9,173 |
Profit from bounties | 1,467,147,390 cr |
Combat bonds | 2,007 |
Profit from combat bonds | 43,626,231 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,594,987 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 1,703,211 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 175,250 cr |
Highest bounty issued | 10,800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 450,316 cr |
Commodities smuggled | 231 |
Average profit | 40,938 cr |
Highest single transaction | 259,346 cr |
Trading |
|
Market network | 86 |
Trading profit | 2,523,510,238 cr |
Commodities traded | 10,561 |
Average profit | 12,492,625 cr |
Highest single transaction | 390,159,360 cr |
Mining |
|
Profits from mining | 2,491,586,600 cr |
Minerals refined | 3,032 |
Materials collected | 20,014 |
Exploration |
|
Systems visited | 3,467 |
Profits from exploration | 328,594,233 cr |
Level 2 detailed scans | 24,479 |
Level 3 detailed scans | 24,478 |
Highest payout | 6,382,268 cr |
Total hyperspace distance | 215,683 ly |
Total hyperspace jumps | 6,471 |
Max distance from start | 22,060.98 ly |
Max distance from Sol | 22,067.83 ly |
Max distance from Colonia | 24,121.72 ly |
Approximate time played | 10W 4D 10H 31M |
Passengers |
|
Total bulk passengers delivered | 2,574 |
Total VIPs delivered | 3,922 |
Total delivered | 6,496 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 26,082 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,728 |
Grade 1 upgrades generated | 446 |
Grade 2 upgrades generated | 477 |
Grade 3 upgrades generated | 796 |
Grade 4 upgrades generated | 662 |
Grade 5 upgrades generated | 347 |
Crew |
|
Crew credits earned | 98,413,014 cr |
Crew hired | 21 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 53S |
Total credits accrued | 2,929,932 cr |