CMDR PaleGringo profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,526,208,796 cr |
Credits spent on ships | 1,923,597,123 cr |
Credits spent on outfitting | 6,783,208,133 cr |
Credits spent on repairs | 45,742,896 cr |
Credits spent on fuel | 115,038 cr |
Credits spent on munitions | 2,216,415 cr |
Insurance claims | 101 |
Total claim costs | 231,659,144 cr |
Combat |
|
Bounties claimed | 24,825 |
Profit from bounties | 1,204,783,501 cr |
Combat bonds | 3,927 |
Profit from combat bonds | 114,891,667 cr |
Assassinations | 51 |
Profit from assassinations | 12,779,821 cr |
Highest single reward | 2,012,600 cr |
Skimmers killed | 532 |
Crime |
|
Fines issued | 413 |
Lifetime fines value | 4,249,209 cr |
Bounties received/earned | 1,684 |
Lifetime bounty value | 2,467,565 cr |
Highest bounty issued | 12,440 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 6,084,322 cr |
Commodities smuggled | 122 |
Average profit | 338,018 cr |
Highest single transaction | 2,697,550 cr |
Trading |
|
Market network | 157 |
Trading profit | 4,348,947,386 cr |
Commodities traded | 147,072 |
Average profit | 4,721,984 cr |
Highest single transaction | 646,798,208 cr |
Mining |
|
Profits from mining | 4,080,519,518 cr |
Minerals refined | 7,411 |
Materials collected | 51,130 |
Exploration |
|
Systems visited | 30,985 |
Profits from exploration | 6,301,155,110 cr |
Level 2 detailed scans | 126,998 |
Level 3 detailed scans | 385,493 |
Highest payout | 36,508,728 cr |
Total hyperspace distance | 1,375,545 ly |
Total hyperspace jumps | 39,486 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 25W 3D 6H 55M |
Passengers |
|
Total bulk passengers delivered | 1,187 |
Total VIPs delivered | 3,959 |
Total delivered | 5,146 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 2,501,134 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,986 |
Grade 1 upgrades generated | 716 |
Grade 2 upgrades generated | 680 |
Grade 3 upgrades generated | 1,125 |
Grade 4 upgrades generated | 1,539 |
Grade 5 upgrades generated | 3,926 |
Crew |
|
Crew credits earned | 901,981,858 cr |
Crew hired | 81 |
Crew fired | 75 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 23M 51S |
Time in gunner role | 53M 58S |
Time in fighter con role | 4M 24S |
Total credits accrued | 21,876 cr |