CMDR Exanimis profile
(Imperial Eagle)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,843,597,954 cr |
Credits spent on ships | 858,653,237 cr |
Credits spent on outfitting | 2,183,846,958 cr |
Credits spent on repairs | 7,146,387 cr |
Credits spent on fuel | 101,131 cr |
Credits spent on munitions | 1,732,655 cr |
Insurance claims | 9 |
Total claim costs | 17,489,626 cr |
Combat |
|
Bounties claimed | 3,907 |
Profit from bounties | 364,189,720 cr |
Combat bonds | 3,003 |
Profit from combat bonds | 996,222,233 cr |
Assassinations | 207 |
Profit from assassinations | 81,924,431 cr |
Highest single reward | 332,025 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 92,119 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 20,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 312,154 cr |
Commodities smuggled | 65 |
Average profit | 20,810 cr |
Highest single transaction | 165,039 cr |
Trading |
|
Market network | 81 |
Trading profit | 7,636,219,080 cr |
Commodities traded | 20,637 |
Average profit | 33,639,732 cr |
Highest single transaction | 318,638,400 cr |
Mining |
|
Profits from mining | 7,487,200,166 cr |
Minerals refined | 5,492 |
Materials collected | 32,270 |
Exploration |
|
Systems visited | 2,647 |
Profits from exploration | 555,924,820 cr |
Level 2 detailed scans | 17,549 |
Level 3 detailed scans | 17,473 |
Highest payout | 13,256,813 cr |
Total hyperspace distance | 103,898 ly |
Total hyperspace jumps | 4,089 |
Max distance from start | 8,457.12 ly |
Max distance from Sol | 8,492.01 ly |
Max distance from Colonia | 22,454.54 ly |
Approximate time played | 5W 4D 3H 32M |
Passengers |
|
Total bulk passengers delivered | 119 |
Total VIPs delivered | 162 |
Total delivered | 281 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 90,717 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,028 |
Grade 1 upgrades generated | 360 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 432 |
Grade 4 upgrades generated | 456 |
Grade 5 upgrades generated | 430 |
Crew |
|
Crew credits earned | 289,991,421 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 10M 47S |