CMDR maltloafdf profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,809,390,836 cr |
Credits spent on ships | 781,407,466 cr |
Credits spent on outfitting | 3,259,029,088 cr |
Credits spent on repairs | 3,312,985 cr |
Credits spent on fuel | 114,296 cr |
Credits spent on munitions | 1,114,315 cr |
Insurance claims | 48 |
Total claim costs | 209,676,510 cr |
Combat |
|
Bounties claimed | 276 |
Profit from bounties | 11,965,026 cr |
Combat bonds | 88 |
Profit from combat bonds | 880,000 cr |
Assassinations | 13 |
Profit from assassinations | 1,322,117 cr |
Highest single reward | 388,224 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 48,507 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 5,700 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 64,454 cr |
Commodities smuggled | 1 |
Average profit | 64,454 cr |
Highest single transaction | 64,454 cr |
Trading |
|
Market network | 37 |
Trading profit | 3,024,561,701 cr |
Commodities traded | 7,605 |
Average profit | 32,875,671 cr |
Highest single transaction | 199,185,480 cr |
Mining |
|
Profits from mining | 3,016,853,882 cr |
Minerals refined | 2,216 |
Materials collected | 5,735 |
Exploration |
|
Systems visited | 3,051 |
Profits from exploration | 357,686,815 cr |
Level 2 detailed scans | 24,949 |
Level 3 detailed scans | 24,948 |
Highest payout | 12,940,125 cr |
Total hyperspace distance | 125,403 ly |
Total hyperspace jumps | 3,874 |
Max distance from start | 26,317.15 ly |
Max distance from Sol | 24,554.52 ly |
Max distance from Colonia | 22,424.61 ly |
Approximate time played | 3W 2D 7H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 89 |
Total delivered | 89 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,143 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 579 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 76 |