CMDR TheRileyss profile
(Krait MkII)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,405,320,306 cr |
Credits spent on ships | 327,729,766 cr |
Credits spent on outfitting | 734,914,424 cr |
Credits spent on repairs | 1,670,403 cr |
Credits spent on fuel | 38,669 cr |
Credits spent on munitions | 186,538 cr |
Insurance claims | 7 |
Total claim costs | 52,870,246 cr |
Combat |
|
Bounties claimed | 63 |
Profit from bounties | 2,782,471 cr |
Combat bonds | 5 |
Profit from combat bonds | 352,603 cr |
Assassinations | 4 |
Profit from assassinations | 385,209 cr |
Highest single reward | 401,590 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 978,018 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 48,698 cr |
Commodities smuggled | 15 |
Average profit | 8,116 cr |
Highest single transaction | 35,265 cr |
Trading |
|
Market network | 21 |
Trading profit | 759,587,575 cr |
Commodities traded | 2,178 |
Average profit | 7,595,876 cr |
Highest single transaction | 159,306,912 cr |
Mining |
|
Profits from mining | 725,754,817 cr |
Minerals refined | 976 |
Materials collected | 2,087 |
Exploration |
|
Systems visited | 3,119 |
Profits from exploration | 596,294,719 cr |
Level 2 detailed scans | 17,899 |
Level 3 detailed scans | 17,893 |
Highest payout | 10,050,440 cr |
Total hyperspace distance | 181,194 ly |
Total hyperspace jumps | 3,322 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 1W 2D 5H 48M |
Passengers |
|
Total bulk passengers delivered | 5,330 |
Total VIPs delivered | 0 |
Total delivered | 5,330 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 100,715 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 66 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 22,205,417 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8M 30S |
Time in gunner role | 4M 37S |