CMDR Jo`Baccaroo [UGC] profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 59,007,472,482 cr |
Credits spent on ships | 2,363,509,280 cr |
Credits spent on outfitting | 7,889,109,100 cr |
Credits spent on repairs | 131,043,757 cr |
Credits spent on fuel | 4,712,703 cr |
Credits spent on munitions | 6,436,212 cr |
Insurance claims | 45 |
Total claim costs | 283,281,186 cr |
Combat |
|
Bounties claimed | 6,168 |
Profit from bounties | 190,391,115 cr |
Combat bonds | 9,775 |
Profit from combat bonds | 515,433,636 cr |
Assassinations | 58 |
Profit from assassinations | 4,541,967 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 116 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 1,960,640 cr |
Bounties received/earned | 182 |
Lifetime bounty value | 184,105 cr |
Highest bounty issued | 12,360 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 175,669 cr |
Commodities smuggled | 103 |
Average profit | 8,783 cr |
Highest single transaction | 48,591 cr |
Trading |
|
Market network | 368 |
Trading profit | 15,313,691,182 cr |
Commodities traded | 2,858,274 |
Average profit | 1,981,585 cr |
Highest single transaction | 357,416,415 cr |
Mining |
|
Profits from mining | 2,533,968,786 cr |
Minerals refined | 9,767 |
Materials collected | 53,402 |
Exploration |
|
Systems visited | 27,661 |
Profits from exploration | 10,380,330,079 cr |
Level 2 detailed scans | 168,131 |
Level 3 detailed scans | 426,629 |
Highest payout | 22,326,281 cr |
Total hyperspace distance | 1,226,517 ly |
Total hyperspace jumps | 57,187 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,252.18 ly |
Approximate time played | 60W 10H 33M |
Passengers |
|
Total bulk passengers delivered | 108,332 |
Total VIPs delivered | 9,684 |
Total delivered | 118,016 |
Total ejected | 435 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 134,068 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6,156 |
Grade 1 upgrades generated | 837 |
Grade 2 upgrades generated | 658 |
Grade 3 upgrades generated | 1,231 |
Grade 4 upgrades generated | 1,566 |
Grade 5 upgrades generated | 1,864 |
Crew |
|
Crew credits earned | 1,942,606,248 cr |
Crew hired | 96 |
Crew fired | 95 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 35S |
Time in gunner role | 43S |
Time in fighter con role | 23M 46S |