CMDR Renhl profile

Profile
Commander name:
Current ship:
Cobra MkIII
 
Member since:
Jan 18, 2019
 
Distances submitted:
0
 
Systems visited:
1,812
Systems discovered first:
494
Ranks

20%

47%

85%

Defenceless

0%

Directionless

0%

43%

Federation: Recruit

75%

Empire: Serf

24%
Flight log heatmap
Statistics

Balance

Current assets 579,909,812 cr
Credits spent on ships 72,619,806 cr
Credits spent on outfitting 121,506,662 cr
Credits spent on repairs 212,822 cr
Credits spent on fuel 60,867 cr
Credits spent on munitions 109,505 cr
Insurance claims 9
Total claim costs 10,142,439 cr

Combat

Bounties claimed 55
Profit from bounties 1,604,409 cr
Combat bonds 2
Profit from combat bonds 32,200 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 125,640 cr
Skimmers killed 7

Crime

Fines issued 29
Lifetime fines value 8,410 cr
Bounties received/earned 4
Lifetime bounty value 1,320 cr
Highest bounty issued 500 cr

Smuggling

Black market network 1
Black market profit 76,832 cr
Commodities smuggled 168
Average profit 19,208 cr
Highest single transaction 31,588 cr

Trading

Market network 43
Trading profit 91,321,108 cr
Commodities traded 9,488
Average profit 621,232 cr
Highest single transaction 28,211,687 cr

Mining

Profits from mining 66,720,427 cr
Minerals refined 90
Materials collected 2,123

Exploration

Systems visited 1,469
Profits from exploration 285,763,331 cr
Level 2 detailed scans 10,200
Level 3 detailed scans 9,862
Highest payout 9,266,256 cr
Total hyperspace distance 65,900 ly
Total hyperspace jumps 1,803
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 22,491.58 ly
Approximate time played 1W 3D 9H 15M

Passengers

Total bulk passengers delivered 386
Total VIPs delivered 8
Total delivered 394
Total ejected 0

Search and Rescue

Total items rescued 1
Total profit 10,612 cr
Total rescue transactions 1

Crafting

Number of engineers used 1
Number of upgrades generated 44
Grade 1 upgrades generated 19
Grade 2 upgrades generated 5
Grade 3 upgrades generated 7
Grade 4 upgrades generated 5
Grade 5 upgrades generated 8

Multi-Crew

Total time in multi-crew 1H 50M 30S
Time in gunner role 2H 34M 56S
Time in fighter con role 6M 6S
Total credits accrued 779,463 cr