CMDR X1-Boricua23 profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 699,320,718 cr |
Credits spent on ships | 98,392,246 cr |
Credits spent on outfitting | 103,233,604 cr |
Credits spent on repairs | 1,269,828 cr |
Credits spent on fuel | 62,663 cr |
Credits spent on munitions | 85,542 cr |
Insurance claims | 21 |
Total claim costs | 8,558,719 cr |
Combat |
|
Bounties claimed | 149 |
Profit from bounties | 6,184,635 cr |
Combat bonds | 77 |
Profit from combat bonds | 2,525,400 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 295,719 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 12,230 cr |
Highest bounty issued | 680 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 1,293,731 cr |
Commodities smuggled | 140 |
Average profit | 19,309 cr |
Highest single transaction | 412,780 cr |
Trading |
|
Market network | 61 |
Trading profit | 2,941,117 cr |
Commodities traded | 796 |
Average profit | 14,072 cr |
Highest single transaction | 321,069 cr |
Mining |
|
Profits from mining | 53,617 cr |
Minerals refined | 22 |
Materials collected | 7,411 |
Exploration |
|
Systems visited | 6,388 |
Profits from exploration | 505,348,198 cr |
Level 2 detailed scans | 12,899 |
Level 3 detailed scans | 14,906 |
Highest payout | 5,356,386 cr |
Total hyperspace distance | 387,628 ly |
Total hyperspace jumps | 7,164 |
Max distance from start | 34,219.09 ly |
Max distance from Sol | 34,215.59 ly |
Max distance from Colonia | 18,837.08 ly |
Approximate time played | 3W 21H 28M |
Passengers |
|
Total bulk passengers delivered | 245 |
Total VIPs delivered | 60 |
Total delivered | 305 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 128,429 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 256 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 106 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 31M 55S |
Time in gunner role | 2H 56M 58S |
Time in fighter con role | 2H 10M 5S |
Total credits accrued | 1,755,020 cr |
Total fines accrued | 718,019 cr |