CMDR Carbo profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3,230,752,349 cr |
Credits spent on ships | 1,082,957,262 cr |
Credits spent on outfitting | 1,912,931,930 cr |
Credits spent on repairs | 11,466,649 cr |
Credits spent on fuel | 720,426 cr |
Credits spent on munitions | 397,605 cr |
Insurance claims | 11 |
Total claim costs | 22,511,362 cr |
Combat |
|
Bounties claimed | 296 |
Profit from bounties | 12,570,367 cr |
Combat bonds | 173 |
Profit from combat bonds | 3,542,684 cr |
Assassinations | 5 |
Profit from assassinations | 298,652 cr |
Highest single reward | 183,060 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 369,801 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 7,000 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4,407,449 cr |
Commodities smuggled | 1,359 |
Average profit | 200,339 cr |
Highest single transaction | 517,088 cr |
Trading |
|
Market network | 192 |
Trading profit | 124,166,762 cr |
Commodities traded | 80,347 |
Average profit | 128,404 cr |
Highest single transaction | 1,580,544 cr |
Mining |
|
Profits from mining | 31,541,212 cr |
Minerals refined | 1,445 |
Materials collected | 14,491 |
Exploration |
|
Systems visited | 6,419 |
Profits from exploration | 636,418,666 cr |
Level 2 detailed scans | 17,246 |
Level 3 detailed scans | 24,835 |
Highest payout | 9,920,450 cr |
Total hyperspace distance | 278,974 ly |
Total hyperspace jumps | 9,607 |
Max distance from start | 65,390.60 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 1D 11H 48M |
Passengers |
|
Total bulk passengers delivered | 1,784 |
Total VIPs delivered | 2,050 |
Total delivered | 3,834 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 150,652 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,009 |
Grade 1 upgrades generated | 257 |
Grade 2 upgrades generated | 215 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 157 |
Grade 5 upgrades generated | 146 |
Crew |
|
Crew credits earned | 243,423,471 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 1 |