CMDR Pressy II profile
(Krait Phantom)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 3,815,713,086 cr |
Credits spent on ships | 377,957,180 cr |
Credits spent on outfitting | 1,322,883,035 cr |
Credits spent on repairs | 3,501,107 cr |
Credits spent on fuel | 32,359 cr |
Credits spent on munitions | 153,033 cr |
Insurance claims | 2 |
Total claim costs | 7,334,466 cr |
Combat |
|
Bounties claimed | 340 |
Profit from bounties | 37,855,202 cr |
Combat bonds | 58 |
Profit from combat bonds | 2,082,671 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 19,550 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 17,750 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8,335 cr |
Commodities smuggled | 5 |
Average profit | 1,667 cr |
Highest single transaction | 2,291 cr |
Trading |
|
Market network | 83 |
Trading profit | 1,005,408,472 cr |
Commodities traded | 32,678 |
Average profit | 4,206,730 cr |
Highest single transaction | 118,798,176 cr |
Mining |
|
Profits from mining | 681,660,076 cr |
Minerals refined | 1,316 |
Materials collected | 12,050 |
Exploration |
|
Systems visited | 2,614 |
Profits from exploration | 666,629,166 cr |
Level 2 detailed scans | 14,463 |
Level 3 detailed scans | 14,463 |
Highest payout | 12,748,984 cr |
Total hyperspace distance | 213,072 ly |
Total hyperspace jumps | 3,022 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 3D 17H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 429 |
Total delivered | 429 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 376,749 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1,313 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 320 |
Grade 4 upgrades generated | 261 |
Grade 5 upgrades generated | 214 |
Crew |
|
Crew credits earned | 1,711,749 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 9S |