CMDR Niam Leeson profile
(Krait Mk II)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 6,332,128,674 cr |
Credits spent on ships | 1,436,923,358 cr |
Credits spent on outfitting | 3,040,828,307 cr |
Credits spent on repairs | 17,136,304 cr |
Credits spent on fuel | 176,409 cr |
Credits spent on munitions | 1,067,190 cr |
Insurance claims | 51 |
Total claim costs | 92,361,808 cr |
Combat |
|
Bounties claimed | 316 |
Profit from bounties | 4,655,922 cr |
Combat bonds | 62 |
Profit from combat bonds | 2,150,744 cr |
Assassinations | 7 |
Profit from assassinations | 742,059 cr |
Highest single reward | 444,136 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 696,271 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 101,075 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 749,827 cr |
Commodities smuggled | 606 |
Average profit | 68,166 cr |
Highest single transaction | 308,360 cr |
Trading |
|
Market network | 88 |
Trading profit | 462,901,470 cr |
Commodities traded | 24,202 |
Average profit | 1,227,855 cr |
Highest single transaction | 142,749,594 cr |
Mining |
|
Profits from mining | 437,723,000 cr |
Minerals refined | 1,542 |
Materials collected | 10,644 |
Exploration |
|
Systems visited | 14,841 |
Profits from exploration | 7,898,370,395 cr |
Level 2 detailed scans | 151,624 |
Level 3 detailed scans | 151,380 |
Highest payout | 15,921,236 cr |
Total hyperspace distance | 685,322 ly |
Total hyperspace jumps | 17,051 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 31,820.84 ly |
Approximate time played | 15W 6D 4H 22M |
Passengers |
|
Total bulk passengers delivered | 2,108 |
Total VIPs delivered | 2,666 |
Total delivered | 4,774 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 486,253 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,360 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 20,412,114 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 45M 29S |
Time in gunner role | 3H 12M 34S |
Time in fighter con role | 28M 16S |
Total credits accrued | 269,416 cr |