CMDR Batlacitiachilan profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 644,437,173 cr |
Credits spent on ships | 352,163,506 cr |
Credits spent on outfitting | 268,340,587 cr |
Credits spent on repairs | 1,628,430 cr |
Credits spent on fuel | 24,755 cr |
Credits spent on munitions | 516,963 cr |
Insurance claims | 13 |
Total claim costs | 17,109,242 cr |
Combat |
|
Bounties claimed | 189 |
Profit from bounties | 5,370,055 cr |
Combat bonds | 9 |
Profit from combat bonds | 354,159 cr |
Assassinations | 7 |
Profit from assassinations | 1,874,415 cr |
Highest single reward | 419,900 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 2,350 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 8,600 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 28,162 cr |
Commodities smuggled | 32 |
Average profit | 4,023 cr |
Highest single transaction | 15,994 cr |
Trading |
|
Market network | 80 |
Trading profit | 118,139,466 cr |
Commodities traded | 2,564 |
Average profit | 418,934 cr |
Highest single transaction | 53,099,296 cr |
Mining |
|
Profits from mining | 113,803,713 cr |
Minerals refined | 502 |
Materials collected | 6,098 |
Exploration |
|
Systems visited | 3,035 |
Profits from exploration | 534,979,038 cr |
Level 2 detailed scans | 26,524 |
Level 3 detailed scans | 27,057 |
Highest payout | 10,796,281 cr |
Total hyperspace distance | 181,896 ly |
Total hyperspace jumps | 3,283 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 4D 15H 19M |
Passengers |
|
Total bulk passengers delivered | 775 |
Total VIPs delivered | 30 |
Total delivered | 805 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 153,519 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 281 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 90 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 1,338,425 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 54M 41S |
Time in gunner role | 2S |
Time in fighter con role | 4M 26S |
Total credits accrued | 21,979 cr |