CMDR Drebin Omega profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,439,621,960 cr |
Credits spent on ships | 1,849,749,635 cr |
Credits spent on outfitting | 5,524,235,358 cr |
Credits spent on repairs | 127,890,949 cr |
Credits spent on fuel | 1,762,545 cr |
Credits spent on munitions | 5,741,968 cr |
Insurance claims | 58 |
Total claim costs | 653,536,400 cr |
Combat |
|
Bounties claimed | 7,086 |
Profit from bounties | 348,582,674 cr |
Combat bonds | 4,864 |
Profit from combat bonds | 6,883,201,996 cr |
Assassinations | 162 |
Profit from assassinations | 309,922,466 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 400 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 3,801,883 cr |
Bounties received/earned | 568 |
Lifetime bounty value | 1,683,690 cr |
Highest bounty issued | 791,900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,312,681 cr |
Commodities smuggled | 42 |
Average profit | 87,512 cr |
Highest single transaction | 298,131 cr |
Trading |
|
Market network | 200 |
Trading profit | 15,862,655,976 cr |
Commodities traded | 478,223 |
Average profit | 7,715,300 cr |
Highest single transaction | 1,176,341,760 cr |
Mining |
|
Profits from mining | 14,033,076,095 cr |
Minerals refined | 29,010 |
Materials collected | 53,747 |
Exploration |
|
Systems visited | 19,574 |
Profits from exploration | 887,836,121 cr |
Level 2 detailed scans | 40,047 |
Level 3 detailed scans | 40,374 |
Highest payout | 7,199,635 cr |
Total hyperspace distance | 1,062,250 ly |
Total hyperspace jumps | 29,517 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 22W 6D 20H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 22 |
Total delivered | 22 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 165 |
Total profit | 2,653,105 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4,102 |
Grade 1 upgrades generated | 1,212 |
Grade 2 upgrades generated | 369 |
Grade 3 upgrades generated | 606 |
Grade 4 upgrades generated | 734 |
Grade 5 upgrades generated | 1,181 |
Crew |
|
Crew credits earned | 476,048,346 cr |
Crew hired | 72 |
Crew fired | 67 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 54M 45S |
Time in gunner role | 3H 11M 26S |
Time in fighter con role | 1M 3S |
Total credits accrued | 2,025,563 cr |