CMDR Jondan profile
Profile

Commander name:
Current ship:
Polyphemus [JD-23M]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
Feb 4, 2019
Distances submitted:
0
Systems visited:
964
Systems discovered first:
110

Ranks
Defenceless
Mostly Directionless
Federation: Midshipman
Empire: None
Statistics
Balance |
|
---|---|
Current assets | 627,969,396 cr |
Credits spent on ships | 263,085,574 cr |
Credits spent on outfitting | 564,063,890 cr |
Credits spent on repairs | 695,860 cr |
Credits spent on fuel | 138,200 cr |
Credits spent on munitions | 14,530 cr |
Insurance claims | 3 |
Total claim costs | 4,633,789 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 242,173 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10,930 cr |
Highest single reward | 78,124 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 48,250 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 142,691 cr |
Commodities smuggled | 15 |
Average profit | 47,564 cr |
Highest single transaction | 113,120 cr |
Trading |
|
Market network | 43 |
Trading profit | 149,775,637 cr |
Commodities traded | 8,182 |
Average profit | 1,454,132 cr |
Highest single transaction | 20,477,458 cr |
Mining |
|
Profits from mining | 106,927 cr |
Minerals refined | 15 |
Materials collected | 1,244 |
Exploration |
|
Systems visited | 1,698 |
Profits from exploration | 134,486,224 cr |
Level 2 detailed scans | 5,577 |
Level 3 detailed scans | 5,441 |
Highest payout | 13,008,103 cr |
Total hyperspace distance | 49,957 ly |
Total hyperspace jumps | 2,120 |
Max distance from start | 5,043.35 ly |
Max distance from Sol | 5,105.79 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 1W 2D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 991 |
Total delivered | 991 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 130 |
Grade 1 upgrades generated | 70 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 20,787,391 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1M 37S |
Time in gunner role | 2M 26S |