CMDR Raffiosi [EoT] profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 44,539,210,901 cr |
Credits spent on ships | 1,136,909,498 cr |
Credits spent on outfitting | 2,794,324,820 cr |
Credits spent on repairs | 29,905,735 cr |
Credits spent on fuel | 317,775 cr |
Credits spent on munitions | 1,094,689 cr |
Insurance claims | 12 |
Total claim costs | 27,357,788 cr |
Combat |
|
Bounties claimed | 1,180 |
Profit from bounties | 156,328,377 cr |
Combat bonds | 987 |
Profit from combat bonds | 663,608,515 cr |
Assassinations | 1 |
Profit from assassinations | 176,188 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 110,457 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 46,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 37,214 cr |
Commodities smuggled | 24 |
Average profit | 2,189 cr |
Highest single transaction | 7,389 cr |
Trading |
|
Market network | 128 |
Trading profit | 7,638,036,619 cr |
Commodities traded | 49,741 |
Average profit | 14,170,754 cr |
Highest single transaction | 384,410,316 cr |
Mining |
|
Profits from mining | 7,065,215,043 cr |
Minerals refined | 12,396 |
Materials collected | 22,971 |
Exploration |
|
Systems visited | 28,153 |
Profits from exploration | 7,049,686,038 cr |
Level 2 detailed scans | 206,454 |
Level 3 detailed scans | 205,244 |
Highest payout | 18,894,881 cr |
Total hyperspace distance | 2,271,606 ly |
Total hyperspace jumps | 31,185 |
Max distance from start | 65,535.82 ly |
Max distance from Sol | 65,592.80 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 24W 6D 15H 2M |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 589,660 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,862 |
Grade 1 upgrades generated | 391 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 486 |
Grade 4 upgrades generated | 349 |
Grade 5 upgrades generated | 165 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 32M 59S |
Time in gunner role | 5M 21S |