CMDR Agent66 profile
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 5,440,846,868 cr |
Credits spent on ships | 895,227,642 cr |
Credits spent on outfitting | 1,079,317,274 cr |
Credits spent on repairs | 16,804,130 cr |
Credits spent on fuel | 131,571 cr |
Credits spent on munitions | 147,530 cr |
Insurance claims | 16 |
Total claim costs | 62,002,808 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 1,292,012 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 2,399,143 cr |
Highest single reward | 571,247 cr |
Skimmers killed | 232 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 3,737,014 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 48,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,525,566 cr |
Commodities smuggled | 217 |
Average profit | 127,131 cr |
Highest single transaction | 1,268,463 cr |
Trading |
|
Market network | 135 |
Trading profit | 689,880,201 cr |
Commodities traded | 53,572 |
Average profit | 1,301,661 cr |
Highest single transaction | 14,087,360 cr |
Mining |
|
Profits from mining | 28,811,891 cr |
Minerals refined | 605 |
Materials collected | 10,215 |
Exploration |
|
Systems visited | 15,391 |
Profits from exploration | 4,392,787,952 cr |
Level 2 detailed scans | 184,019 |
Level 3 detailed scans | 184,018 |
Highest payout | 15,964,256 cr |
Total hyperspace distance | 847,416 ly |
Total hyperspace jumps | 17,385 |
Max distance from start | 58,722.42 ly |
Max distance from Sol | 58,776.03 ly |
Max distance from Colonia | 41,481.06 ly |
Approximate time played | 11W 18H 6M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 3,172,956 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 761 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 201 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 77,601,154 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 3M 54S |