CMDR Kysan Tate profile
(Keelback)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 326,781,382 cr |
Credits spent on ships | 10,218,094 cr |
Credits spent on outfitting | 64,518,409 cr |
Credits spent on repairs | 42,251 cr |
Credits spent on fuel | 13,418 cr |
Credits spent on munitions | 30,211 cr |
Insurance claims | 3 |
Total claim costs | 1,973,608 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 14,000 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 1,300 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 25,192 cr |
Commodities smuggled | 5 |
Average profit | 12,596 cr |
Highest single transaction | 16,878 cr |
Trading |
|
Market network | 20 |
Trading profit | 482,879 cr |
Commodities traded | 117 |
Average profit | 13,051 cr |
Highest single transaction | 196,840 cr |
Mining |
|
Profits from mining | 574 cr |
Minerals refined | 1 |
Materials collected | 4,354 |
Exploration |
|
Systems visited | 1,309 |
Profits from exploration | 317,865,441 cr |
Level 2 detailed scans | 15,982 |
Level 3 detailed scans | 15,975 |
Highest payout | 10,285,683 cr |
Total hyperspace distance | 17,989 ly |
Total hyperspace jumps | 1,515 |
Max distance from start | 1,630.08 ly |
Max distance from Sol | 1,564.24 ly |
Max distance from Colonia | 23,485.00 ly |
Approximate time played | 2W 2D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 0 |
Total delivered | 19 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,137 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 80 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 3 |