CMDR Gibbey profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 29,088,671,380 cr |
Credits spent on ships | 1,462,779,778 cr |
Credits spent on outfitting | 4,783,949,764 cr |
Credits spent on repairs | 19,768,517 cr |
Credits spent on fuel | 386,999 cr |
Credits spent on munitions | 1,752,240 cr |
Insurance claims | 24 |
Total claim costs | 296,320,917 cr |
Combat |
|
Bounties claimed | 1,858 |
Profit from bounties | 72,937,204 cr |
Combat bonds | 1,095 |
Profit from combat bonds | 36,738,276 cr |
Assassinations | 211 |
Profit from assassinations | 59,200,187 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 143 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 55,862 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 346,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31,422 cr |
Commodities smuggled | 17 |
Average profit | 2,095 cr |
Highest single transaction | 8,452 cr |
Trading |
|
Market network | 101 |
Trading profit | 34,003,932,314 cr |
Commodities traded | 83,093 |
Average profit | 105,275,332 cr |
Highest single transaction | 823,339,520 cr |
Mining |
|
Profits from mining | 31,168,545,249 cr |
Minerals refined | 36,333 |
Materials collected | 39,427 |
Exploration |
|
Systems visited | 9,988 |
Profits from exploration | 4,519,175,280 cr |
Level 2 detailed scans | 98,334 |
Level 3 detailed scans | 98,334 |
Highest payout | 21,701,124 cr |
Total hyperspace distance | 593,265 ly |
Total hyperspace jumps | 12,449 |
Max distance from start | 42,331.90 ly |
Max distance from Sol | 42,317.31 ly |
Max distance from Colonia | 39,205.29 ly |
Approximate time played | 9W 4D 15H 13M |
Passengers |
|
Total bulk passengers delivered | 81 |
Total VIPs delivered | 441 |
Total delivered | 522 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,327 |
Grade 1 upgrades generated | 351 |
Grade 2 upgrades generated | 475 |
Grade 3 upgrades generated | 689 |
Grade 4 upgrades generated | 867 |
Grade 5 upgrades generated | 945 |
Crew |
|
Crew credits earned | 4,798,500,092 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 16M 13S |
Total credits accrued | 6,768,000 cr |