CMDR Axel Kirschstein profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,586,417,617 cr |
Credits spent on ships | 1,178,198,188 cr |
Credits spent on outfitting | 4,717,729,509 cr |
Credits spent on repairs | 2,942,555 cr |
Credits spent on fuel | 779,772 cr |
Credits spent on munitions | 1,518,500 cr |
Insurance claims | 40 |
Total claim costs | 24,428,485 cr |
Combat |
|
Bounties claimed | 6,225 |
Profit from bounties | 305,500,849 cr |
Combat bonds | 1,122 |
Profit from combat bonds | 71,210,719 cr |
Assassinations | 26 |
Profit from assassinations | 2,360,171 cr |
Highest single reward | 616,200 cr |
Skimmers killed | 145 |
Crime |
|
Fines issued | 195 |
Lifetime fines value | 3,055,300 cr |
Bounties received/earned | 314 |
Lifetime bounty value | 162,210 cr |
Highest bounty issued | 8,160 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2,644,972 cr |
Commodities smuggled | 289 |
Average profit | 165,311 cr |
Highest single transaction | 621,888 cr |
Trading |
|
Market network | 215 |
Trading profit | 2,957,753,206 cr |
Commodities traded | 153,771 |
Average profit | 2,081,459 cr |
Highest single transaction | 262,192,626 cr |
Mining |
|
Profits from mining | 2,603,439,423 cr |
Minerals refined | 3,128 |
Materials collected | 12,357 |
Exploration |
|
Systems visited | 9,375 |
Profits from exploration | 715,290,137 cr |
Level 2 detailed scans | 22,902 |
Level 3 detailed scans | 40,622 |
Highest payout | 7,259,380 cr |
Total hyperspace distance | 437,489 ly |
Total hyperspace jumps | 15,193 |
Max distance from start | 26,946.17 ly |
Max distance from Sol | 26,999.99 ly |
Max distance from Colonia | 25,744.74 ly |
Approximate time played | 12W 2D 23H 16M |
Passengers |
|
Total bulk passengers delivered | 3,099 |
Total VIPs delivered | 520 |
Total delivered | 3,619 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 869,712 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,059 |
Grade 1 upgrades generated | 293 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 240 |
Grade 4 upgrades generated | 185 |
Grade 5 upgrades generated | 145 |
Crew |
|
Crew credits earned | 835,367,356 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 33M 54S |
Time in fighter con role | 8M 4S |
Total credits accrued | 344,540 cr |