CMDR Kinxi profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,682,856,795 cr |
Credits spent on ships | 1,571,791,641 cr |
Credits spent on outfitting | 2,149,305,138 cr |
Credits spent on repairs | 14,472,273 cr |
Credits spent on fuel | 147,213 cr |
Credits spent on munitions | 795,614 cr |
Insurance claims | 26 |
Total claim costs | 413,178,074 cr |
Combat |
|
Bounties claimed | 3,883 |
Profit from bounties | 238,349,010 cr |
Combat bonds | 1,320 |
Profit from combat bonds | 59,114,857 cr |
Assassinations | 2 |
Profit from assassinations | 1,030,227 cr |
Highest single reward | 320,475 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 731,729 cr |
Bounties received/earned | 568 |
Lifetime bounty value | 6,174,950 cr |
Highest bounty issued | 974,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 97,881 cr |
Commodities smuggled | 21 |
Average profit | 8,157 cr |
Highest single transaction | 28,522 cr |
Trading |
|
Market network | 89 |
Trading profit | 11,151,191,713 cr |
Commodities traded | 15,975 |
Average profit | 70,577,163 cr |
Highest single transaction | 724,955,112 cr |
Mining |
|
Profits from mining | 11,144,258,872 cr |
Minerals refined | 9,914 |
Materials collected | 13,714 |
Exploration |
|
Systems visited | 6,542 |
Profits from exploration | 334,010,226 cr |
Level 2 detailed scans | 21,269 |
Level 3 detailed scans | 21,250 |
Highest payout | 4,540,309 cr |
Total hyperspace distance | 273,562 ly |
Total hyperspace jumps | 8,676 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,872.98 ly |
Max distance from Colonia | 23,961.33 ly |
Approximate time played | 9W 6D 21H 32M |
Passengers |
|
Total bulk passengers delivered | 4,671 |
Total VIPs delivered | 157 |
Total delivered | 4,828 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 167,996 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 953 |
Grade 1 upgrades generated | 196 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 235 |
Crew |
|
Crew credits earned | 1,161,869,413 cr |
Crew hired | 218 |
Crew fired | 212 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 10M 27S |
Time in gunner role | 13H 58M 21S |
Total credits accrued | 1,239,156 cr |