CMDR landeron profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,353,244,075 cr |
Credits spent on ships | 1,371,200,239 cr |
Credits spent on outfitting | 5,818,187,565 cr |
Credits spent on repairs | 128,299,449 cr |
Credits spent on fuel | 1,180,734 cr |
Credits spent on munitions | 8,776,680 cr |
Insurance claims | 110 |
Total claim costs | 1,142,963,130 cr |
Combat |
|
Bounties claimed | 6,109 |
Profit from bounties | 682,126,629 cr |
Combat bonds | 4,713 |
Profit from combat bonds | 290,681,469 cr |
Assassinations | 110 |
Profit from assassinations | 140,720,408 cr |
Highest single reward | 1,865,026 cr |
Skimmers killed | 263 |
Crime |
|
Fines issued | 398 |
Lifetime fines value | 738,995 cr |
Bounties received/earned | 270 |
Lifetime bounty value | 8,451,550 cr |
Highest bounty issued | 2,032,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2,417,220 cr |
Commodities smuggled | 564 |
Average profit | 109,874 cr |
Highest single transaction | 1,794,048 cr |
Trading |
|
Market network | 259 |
Trading profit | 3,513,582,196 cr |
Commodities traded | 46,362 |
Average profit | 2,560,920 cr |
Highest single transaction | 212,732,376 cr |
Mining |
|
Profits from mining | 3,429,335,421 cr |
Minerals refined | 10,021 |
Materials collected | 60,942 |
Exploration |
|
Systems visited | 9,521 |
Profits from exploration | 1,103,745,964 cr |
Level 2 detailed scans | 67,831 |
Level 3 detailed scans | 67,830 |
Highest payout | 13,429,824 cr |
Total hyperspace distance | 917,952 ly |
Total hyperspace jumps | 18,251 |
Max distance from start | 59,213.78 ly |
Max distance from Sol | 59,283.98 ly |
Max distance from Colonia | 37,404.85 ly |
Approximate time played | 48W 5D 6H 54M |
Passengers |
|
Total bulk passengers delivered | 20,647 |
Total VIPs delivered | 0 |
Total delivered | 20,647 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 166 |
Total profit | 4,027,724 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,965 |
Grade 1 upgrades generated | 566 |
Grade 2 upgrades generated | 716 |
Grade 3 upgrades generated | 816 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 1,040 |
Crew |
|
Crew credits earned | 1,801,445,980 cr |
Crew hired | 27 |
Crew fired | 10 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 24M 28S |